Me and my clan are finding jump spells are not pulling troops in towords it enough. Specifically for tower units they will walk right by if a tower is close enough and go to the next then hit walls since now they are somewhat to far away from the spell. Is this something anyone else is finding or do we need to just not automatically think the Jump spell is going to suck in our troops like we were lead to believe it does?
Thanks. C-O-C 4L![]()



