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Thread: 3 min time really short!

  1. #11
    Senior Member xSnippy's Avatar
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    How cam you tell people not to tell you to use better attacking strategies? It requires skill to finish a raid within three minutes. Anything longer makes it too easy.

  2. #12
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    Quote Originally Posted by Jackdopp View Post
    I know, but when you can't get attacks done in 3m 20s you'll just ask for more. It's how it works. And pretty soon we'll be at 1 hr for attacking ��
    I'm not an idiot to keep crying again and again, if u do that talk about yourself!

  3. #13
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    Quote Originally Posted by xSnippy View Post
    How cam you tell people not to tell you to use better attacking strategies? It requires skill to finish a raid within three minutes. Anything longer makes it too easy.
    I know almost all attack strategies, but when attacking maxed players most of times i have troops or heroes alive when time is up at 90+ %
    Its very frustrating.

  4. #14
    Forum Superstar JohnnyPC's Avatar
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    Quote Originally Posted by asddib View Post
    I know almost all attack strategies, but when attacking maxed players most of times i have troops or heroes alive when time is up at 90+ %
    Its very frustrating.
    It's not at all frustrating for the defender. The defender worked hard to build his base to PREVENT you from getting 3 stars. And that includes designing features of the base to make your troops waste time.

  5. #15
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    Quote Originally Posted by Thefferson View Post
    Well, we do have to remember that th11 is coming, and is gonna be bigger, that means that we will need more time to destroy 100%
    Dear that's why there is a new hero coming with this update and there might be another troop soon. SC never leaves any part of the game unbalanced. They experiment a lot before launching anything new. TH11 will be formidable but still players will find some ways to 3 star it.

  6. #16
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    Agree. Defense is too strong increasingly at high THs.

    Adding seconds wil not change the game. Most slow attacks will be defeated by defenses, fast attacks being favoured by short duration spells and long range defenses.

    What will change is less frustration that so many battles are ended by the clock.

    Give the attacker more time. A counter balance, not that it is really needed but I would like to see it regardless, is hero auto-raging in defense.

  7. #17
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    Quote Originally Posted by George1971 View Post
    Agree. Defense is too strong increasingly at high THs.

    Adding seconds wil not change the game. Most slow attacks will be defeated by defenses, fast attacks being favoured by short duration spells and long range defenses.

    What will change is less frustration that so many battles are ended by the clock.

    Give the attacker more time. A counter balance, not that it is really needed but I would like to see it regardless, is hero auto-raging in defense.
    Finally someone agreed!

  8. #18
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    Quote Originally Posted by asddib View Post
    Finally someone agreed!
    http://forum.supercell.net/showthrea...ell-suggestion

    This is my suggestion, do you think that I'm agreeing or disagreeing with your suggestion?

  9. #19
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    Haha!

    My idea got implanted!
    Haters

  10. #20
    Forum Elder hawdog's Avatar
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    Quote Originally Posted by asddib View Post
    My idea got implanted!
    Haters
    This is not YOUR idea.

    If you were the very first person to suggest this to Supercell and NO ONE before you had thought of it, you can call it your idea. But this has been suggested for years before you.

    Whether your posted this on the forums or not, it would have been implemented, just FYI
    kimchi, of whozonbeer | TH11 | Lvl147

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