A campaign map for clan which can be done only once a week.
Rules:
>Only the Leader can open the Dungeon
>All the players online in the clan on a pre-decided day take part
>Whole Clan donate a maximum of 700 troop space (for a level 10 clan)
> Level 1 Clan can donate 385 Troop capacity and for each increasing level the troop donated capacity is increased by 35
>Troops can be donated both before and during when the dungeon is open
>One member cannot donate for more than 35 troop capacity (for a clan barracks level 3)
>One player per clan is chosen to be the attacker of the week(AOW)
>The AOW brews all the spells required and uses his heroes
>A new Building called Clan Barracks required
Idea:
>The Dungeon is open for a specific amount of time depending upon the level of the clan
>For each level of the clan,the time for which the dungeon open is increased by 2 min.
Level 1 clan : 4 min.,Level 2 clan : 6 min. etc.
>The Dungeon opens a random map which is extremely difficult map and impossible for a player to take down alone (the dungeon can have their own guarding troops)
>Online players donate troops to the Clan Barracks which are used by the AOW to take down as much as the map possible.
>If the Dungeon is completed 100%, a new Dungeon is given.
>Only the troops which are not used in the first dungeon map can be used in the next map.
>This goes on till the time is up and the dungeon closes for the week.
>The more the percentage & number of dungeons completed,higher the reward for the clan(free resources,gears for heroes,gems,clan exp.)
Reason
This will give more meaning to the Clan system in addition to the clan wars and players will have something to be hooked to





