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Thread: Walls

  1. #1
    Trainee
    Join Date
    Jul 2015
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    11

    Walls

    you should add a wall that when hit it deals damage to the thing that is hitting it (only melee) say a giant hit that wall it would damage the giant and the same for other melee troops



    you could make it so it only has a certain amount of power so you spend elixir or gold or dark elixir to make it work again (same mechanic as the inferno tower/xbow)

    this would be a cool added feature

  2. #2
    Furry Bunny
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    Given the insanely high HP of the walls I think that walls are already balanced and do not need a buff considering how 25 of them were added recently.


  3. #3
    Millennial Club
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    Aug 2014
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    Quote Originally Posted by HHsthekiller View Post
    you should add a wall that when hit it deals damage to the thing that is hitting it (only melee) say a giant hit that wall it would damage the giant and the same for other melee troops



    you could make it so it only has a certain amount of power so you spend elixir or gold or dark elixir to make it work again (same mechanic as the inferno tower/xbow)

    this would be a cool added feature
    So if a town hall 10 which has 275 walls loses say 60 in a raid (eq I guess) then they would have to refill them all?

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