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Thread: Big bomb timer

  1. #1
    Fresh Spawn
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    Big bomb timer

    Perhaps give the defender the ability to set a timer on each big bomb. Big bombs are great for hogs and wiz, etc but too often golems, pekkas or heroes trigger them and they aren't as effective. Perhaps we can set a timer of 5 or 10 seconds on them so they go off when troops with less HP are closer.

  2. #2
    Senior Member LemoneyFresh937's Avatar
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    That defeats the purpose of Giants and heroes and golems.

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  3. #3
    Furry Bunny
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    This would reduce the strategy needed to create effective trap placement so I don't see this happening considering how this is a strategy game.


  4. #4
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    Quote Originally Posted by Radiating View Post
    This would reduce the strategy needed to create effective trap placement so I don't see this happening considering how this is a strategy game.
    It doesn't eliminate strategy, it increases it. You don't set a timer and it goes off like normal. You do set a timer and troops could pass by and the bomb is ineffective. Of course you could time it right and catch a group of wizards too. It's another twist to the game.

    And last time I checked big bombs can't take out golems or giants. If you separate the bombs you could be vulnerable to hog attacks.

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