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Thread: Sniper Tower

  1. #1
    New Guy
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    Sniper Tower

    We have air troops, so why can't there be an air tower? This would be the sniper tower. It is mounted inside clouds and can only be destroyed with troops that normally target air units, such as AQ, wizards, dragon, witch, etc. It will shoot a shot every five seconds at the unit with the most remaining hitpoints within its range, 15- tile radius.
    Damage per second: 100(lvl 1), 120(lvl 2), 140(lv 3), 150(lv 4), 175(lvl 5)
    Available townhall 8 onwards.
    What do you all think?

  2. #2
    Senior Member
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    this would be overpowered and we already have air defenses. this would un balance the game

  3. #3
    Forum Veteran PokeManiac's Avatar
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    Im wondering...

    Stacking buildings on top of one another is ruled out ! Is your idea similar to that ?
    So P.E.K.K.A. and Golems will be shortened , making GoWiPe more challenging .
    Th8 are quite tough to beat , so i doubt this , but keep going !
    PokeManiac Is Back!
    But where are the sub-forums?

  4. #4
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    thats not what he meant, he wants a new tower that can not be targetted by ground troops

  5. #5
    Crab Claw
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    Wait so your idea was to get some sort of sinper that you can get on TH8 and does 100 dps?? that's kinda op especially for TH8

  6. #6
    New Guy
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    first of all, i forgot to clarify: it can't be stacked on top of existing buildings and traps even though it is a flying tower. second, allowing only one of this tower to be built at TH8 won't make it overpowered. 2 can be built at TH10.

  7. #7
    Centennial Club
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    Meh

    Quote Originally Posted by Mznorling View Post
    We have air troops, so why can't there be an air tower? This would be the sniper tower. It is mounted inside clouds and can only be destroyed with troops that normally target air units, such as AQ, wizards, dragon, witch, etc. It will shoot a shot every five seconds at the unit with the most remaining hitpoints within its range, 15- tile radius.
    Damage per second: 100(lvl 1), 120(lvl 2), 140(lv 3), 150(lv 4), 175(lvl 5)
    Available townhall 8 onwards.
    What do you all think?

    Cool idea, but unnecessary for it to be in the air. Maybe a non floating in the clouds version of this on the ground would be cool as the floating one doesn't match the theme of clash (unless it was for th 11)

  8. #8
    Pro Member Jackdopp's Avatar
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  9. #9
    Furry Bunny
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    This would basically demolish the hog strategy as it currently balanced at both 8 and 9. So, not really in favor.


  10. #10
    Senior Member xSnippy's Avatar
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    What if my strategy involves all ground troops? What am I to do then? Forcing people to bring a certain type of troop is unbalancing in of itself.

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