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Thread: The hidden tesla should do splash damage

  1. #1
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    The hidden tesla should do splash damage

    I don't think that a hidden tesla is very effective if it attacks one target at a time.I think we can all agree that there has been one time when we are attacked and the tesla takes out troops slowly.Since it is electricity then it should hurt nearby attackers.
    Last edited by Oldageknight2; November 12th, 2015 at 02:30 AM. Reason: To add more information

  2. #2
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    I personally feel that the element of surprise that it gives and its insanely high DPS is enough. Having splash damage would make it OP for sure.


  3. #3
    Super Member CometSmudge's Avatar
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    Mabye it could do the same damage it does now for 1 target and reduced damage to nearby troops

  4. #4
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    Quote Originally Posted by CometSmudge View Post
    Mabye it could do the same damage it does now for 1 target and reduced damage to nearby troops
    This would be a major nerf to GoWiXX, making it harder to rely on pekkas for GoWiPe and numbers for gowiwi. Neither of which would be good for the game IMHO.


  5. #5
    Forum Veteran Xav1's Avatar
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    Hidden teslas are a very effective defensive unit....interesting fact about tesla's from wiki:

    A max-level Hidden Tesla deals the most constant damage of any defensive building that can target both ground and air troops, beating out the max-level Archer Tower by 1 DPS.

    No need to make any changes to them in my opinion.

  6. #6
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    Quote Originally Posted by Xav1 View Post
    Hidden teslas are a very effective defensive unit....interesting fact about tesla's from wiki:

    A max-level Hidden Tesla deals the most constant damage of any defensive building that can target both ground and air troops, beating out the max-level Archer Tower by 1 DPS.

    No need to make any changes to them in my opinion.
    What does it mean by "constant damage"?

    I feel that teslas are fine(Come on,they are GoWiPe enemies in tri-reinforced tesla cores for TH 8s or even normally)

    They give a nice surprise when correctly positioned and they unleash a good DPS.

    I think there is no need for a change there.
    Im currently a member of Ragnarok Rising(level 9)
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  7. #7
    Millennial Club DerConqueror's Avatar
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    They fry my queen and stuff up my planned lures with hogs/Giants!!!!! They are a nice surprise but of they changed it to splash i think SC would lower the damage
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    Healers are a major part of the problem with balance at everylevel. They shouldnt have the range they do. Make ad actually defend vs air and
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    make the healer be on top of the unit they need to heal

  8. #8
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    The electric charge divides up with multiple targets. It is not like an explosion. Multi targeting lightning would do very little damage to each hit.

  9. #9
    Forum Superstar ironagedave's Avatar
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    Quote Originally Posted by George1971 View Post
    The electric charge divides up with multiple targets. It is not like an explosion. Multi targeting lightning would do very little damage to each hit.
    even if you reduced the damage on multi targetting it's still going to do double on pekkas your army would be annhilated within seconds just wait until you have maxed infernos multi targeting, the carnage would be horrific.
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  10. #10
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    Their damage is too high to consider splash damage as well as their frequency of attack, groups of small troops would be obliterated even if the damage was lowered.

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