RISE SPELL
Premise
Have you ever had that moment when you get an enemies TH health to a pixel, not having anything left to finish it off? Or maybe your Barbs went the wrong direction and got demolished by a giant bomb? Solution?
Well with the Rise Dark Spell you can cast it on a death bed of tombstones---that's these little buggers by the way----> Tombstone.png
Making the spell will unleash the army back from depths of the earth!
No I don't mean the spell completely revives an entire golem or pekka.
I'm talking about similar actions to the Witch. Where un-dead skeleton are resurrected from the fallen allies.
tombstones.jpg
the-witch-clash-of-clans-in-game-1.jpg
*The spell not only provides an army of skeletons, but it also provides them with a nice buff* (this can also be used on wallbreakers and balloons)
The different Dark Tombstones I also thought should have an effect but I'm unsure what
^ could use some suggestions and ideas for this one. ^
Color:
The Dark Elixir gives it a blackish tinge, fading to a dark grey when the spell begins to end.
Photoshop Art:
Earthquake_Spell_info.png
Possible Stats:
Level Damage Increase (Skeleton) Speed Increase (Skeleton) Spawn Ratio Cost Research Cost Research Time Laboratory Level Required 1 100% 20 1:1 100 N/A N/A N/A 2 115% 20 1:2 115 45,000 4 days 7 3 145% 20 1:3 130 90,000 7 days 8 4 170% 20 1:4 150 115,000 10 days 8
Sounds:
Skeletons keep their respectable sounds, even when being summoned. However the spell itself should be an extended sound of something like this. *Don't get spooked xD*
**Let me know your suggestions. If I have broken any rules in making threat, I'm sorry I don't intentionally mean to. I read all the rules before posting.**
Any feedback I'll accept even if it's deconstructive criticism. This was a random idea that sparked, & if you don't like it, it'd be great for you to let me know why.
Thank you all I appreciate it. Clash on!



