**Rise! - New Dark Exilir Spell | उदय जादू! | Tumaas! | hechizo subida!**
RISE SPELL
Ever have come a time when an enemies TH has a pixel of health left and you have nothing left to finish it off? Maybe you're Barbs just walked into a giant bomb, leaving you with nothing to soak up the damage? Or you simply just need a boost in you're army?
Well with the Rise Dark Potion you can uphold previous allies that have fallen from those pesky defenses.
No I don't mean you can revive an entire golem or pekka.
Instead it is similar to the Witch. As the Rise Potion summons un-dead skeletons from the depth of your fallen troops graveyards.
These little buggers by the way -->
Giving you the opportunity to easily finish off buildings, kill the enemies cc troops and break through those annoying walls that you almost got through.
*All skeletons (including balloons & wallbreakers) get a damage and speed boost, when within the radius of the potion.*
Sound: Skeletons keep their same respectable sounds, even when being summoned. Whereas the sound of the potion should be an extended sound of something like this *Don't get spooked*.
Let me know your suggestions. Any feedback I'll accept even if it's de-constructive criticism. This was a random idea that sparked, & if you don't like it, it'd be great for you to let me know why.