You might have seen this already on the creativity subforum but now i actually have an idea on what it can do so here it is
I don't have a name for this yet but what i came up with is a defense structure that has 3 modes
- regular mode (medium range, burns ammo normally)
- anti tank mode (medium range, burns the most ammo then the other modes )
- group burst mode ( long range, splash damage and burns ammo faster then normal )
im interested to hear other people's opinions about my ideawhat do you think chief's?
EDIT: sorry i misspelled "defenSe" again
EDIT 2.0 : removed less damage on group burst mode due to damage variable is ruled out




what do you think chief's?



i spend hours crossing out any ruled out idea's

