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Thread: Improve shield granting conditions

  1. #1
    Senior Member Abushagrath's Avatar
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    Improve shield granting conditions

    SC why you cannot see this very big bug in the game for shield granting

    As a player defends his base but the attacke farm him with for example 50% of his availabe loot. The player will be also without shield if the attacker was unsuccessful with les than 41%

    I think it is a disadvantage to defend your base

    If someone defend his base with less than 41% he will Be farmed after a little bit more


    My suggest is to grant a shield upon a loot farming aspect not only the percentage aspect or defeating

    Example : shield will granted if you lost 60% of the available loot.

    I know it will change the game for pushing as ppl may put them full storages outside just only to win a shield without losing trophies but i think it will add some new concepts in the game for pushers and farmer
    .. all questions , clarifications and suggestions are welcome here

  2. #2
    Furry Bunny
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    The game was originally meant to be based around trophies, not loot. I see no reason to change this fundamental and therefore no reason to implement this


  3. #3
    Senior Member Abushagrath's Avatar
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    Quote Originally Posted by Radiating View Post
    The game was originally meant to be based around trophies, not loot. I see no reason to change this fundamental and therefore no reason to implement this
    Also trophies obviously will change .. guess how many player will trade trophies by loot .. I think it will be amazing new domination of economy and trophies will be found and it will be totaly new
    Last edited by Abushagrath; October 30th, 2015 at 07:43 PM.

  4. #4
    Furry Bunny
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    Quote Originally Posted by Abushagrath View Post
    Also trophies obviously will change .. guess how many player will trade trophies by loot .. I think it will be amazing new domination of economy and trophies will be found and it will be totaly new
    No, if this is done this is technically endorsement of farming and therefore will lead to a loss of SC's profits.


  5. #5
    Senior Member Abushagrath's Avatar
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    Quote Originally Posted by Radiating View Post
    No, if this is done this is technically endorsement of farming and therefore will lead to a loss of SC's profits.
    I dont agree , The total of resource production will be the same so gemming will be more for pushers also to compensate loot losing for trophies .. trust me it will make a new dimension for the game

  6. #6
    Senior Member Abushagrath's Avatar
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    will this be included in the next update ?
    Last edited by Abushagrath; November 15th, 2015 at 06:17 PM.

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