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Thread: New Dark Spells - Invisible Spell , Taunt Spell, Teleportation Spell and MORE!!!

  1. #1
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    New Dark Spells - Invisible Spell , Taunt Spell, Teleportation Spell and MORE!!!

    Here are some suggestions for new Dark Spells:

    - Invisible Spell: When troops are in the spell's circle, troops will be invisible.

    - Taunt Spell: When your troops are in the spell's circle, the troops in the defenses area will be targeted.

    - Magnet Spell: When dropped, the enemies defenses will target the Magnet Spell for a short period of time.

    - Teleportation Spell: The player will drop the spell on the desired troop(s) and the player will then be able to choose where to teleport the troop(s) within the spell's designated area.

    - Explosion Spell: Troop(s) that dies within the spell's designated area will cause splash damage affecting it's enemies around it OR affecting anything that's around it.

    - Skeleton Spell: Skeleton troops will appear where the spell is dropped attacking ground units only.

    - Trap Locator Spell: Traps within the spell will reveal themselves for a short period of time. So you have to remember where they are. In a way it's also a risk if there are no traps revealed.

  2. #2
    Furry Bunny
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    Do you have any statistics such as cost, upgrade cost, etc.?


  3. #3
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    Not yet

    Quote Originally Posted by Radiating View Post
    Do you have any statistics such as cost, upgrade cost, etc.?
    So far I haven't really go into details about it yet in terms of cost and statistics. I mostly thought of the spells on the spot.

  4. #4
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    Skeleton spell

    Well, I found that an interesting idea!

    You means that some skeleton would appear and join the attacking troop , means that the skeleton will act as a cover for the attacking troop?

  5. #5
    Forum All-Star Kuris's Avatar
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    Ideas like this get requested all the time, to truly set yourself apart. You need to think up stats, aesthetics, basically create the spell. Then. Present it to us.


  6. #6
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    Quote Originally Posted by EpicChris View Post
    Ideas like this get requested all the time, to truly set yourself apart. You need to think up stats, aesthetics, basically create the spell. Then. Present it to us.
    In other words you have to do SCs job for them.

  7. #7
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    Quote Originally Posted by LightGod View Post
    Well, I found that an interesting idea!

    You means that some skeleton would appear and join the attacking troop , means that the skeleton will act as a cover for the attacking troop?
    Yes. It's just like a Lightning Spell. Except skeletons will appear to attack the enemy buildings. But of course the amount won't be like the Witch's or Skeleton Traps. Maybe x5???

  8. #8
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    Quote Originally Posted by EpicChris View Post
    Ideas like this get requested all the time, to truly set yourself apart. You need to think up stats, aesthetics, basically create the spell. Then. Present it to us.
    Sure it would be great to include stats and cost, but I'm only suggesting the ideas. Maybe I'll go more into details when I have time.

  9. #9
    Forum All-Star Kuris's Avatar
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    Quote Originally Posted by Juggernutt View Post
    In other words you have to do SCs job for them.
    No, who's to say they will ever implement what you want, we ask for these details so we can give more accurate feedback
    Quote Originally Posted by doobeethat View Post
    Sure it would be great to include stats and cost, but I'm only suggesting the ideas. Maybe I'll go more into details when I have time.
    Awesome


  10. #10
    Forum Veteran LigiMeon7's Avatar
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    These ideas aren't so original, still they are good... I hope to see some stats, and also something unique with them as most are ruled out...


    Sorry for being like this but you posted it in the wrong section... Ask a mod to move it to Troop and Spell Ideas


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