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Thread: Make troops smarter!!!!

  1. #1
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    Make troops smarter!!!!

    As I see in my raids, I have been seeing that the troops are more attracted to what's around them than what's stretigically better to make a quicker attack and make time the failure. I recommend them knowing to split because some buildings can be closer than others and knowing that the last structure is in the other side of the base and the target structure in on the dragon's side, it would be a great idea for the dragons or troops to split up like a recon squad and get part of the troops go that building and the other part of the troops go to that other structure because you know that having to go across the map to get that building with 20 seconds left is very time consuming.

  2. #2
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    The developing team is always trying to make troop AIs better. I hope they will always keep improving the troops!

  3. #3
    Super Member Erebos29's Avatar
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    the only troop that needs brain surgery is the pekka
    SORYE GE TON!

  4. #4
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    Quote Originally Posted by Erebos29 View Post
    the only troop that needs brain surgery is the pekka

    Have you ever seen the archer queen.......

  5. #5
    Furry Bunny
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    SC is working to improve AI as they can. For now though you should learn proper deployment and pathing.


  6. #6
    Forum Veteran jaronhudson15's Avatar
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    Some troops will target anything, some troops will target specific structures. For those troops that target any, the AI is set up so that they'll attack their closest target where ever they're deployed. It's like this so you can have the most control in a raid. Think about it, would you rather have your troops be unpredictable in their targeting or would you take the time to figure out how to path them to specific structures?

    It's all about knowing how each troop will function in a raid. Learn how to funnel and path each troops to get the most out of your raid. Use your eyes and see which closest building a troop you're using will target before deploying them.

    Pekkas,Valkyries,Archer Queen, etc; They all need precise deployment and funneling strategies, and that means you need to be able to do that. I'm certain SC will never make the troops unpredictable by making them suddenly split up when in big groups. Learn each of the troops functions and your attacking will improve.

  7. #7
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    Quote Originally Posted by jaronhudson15 View Post
    Some troops will target anything, some troops will target specific structures. For those troops that target any, the AI is set up so that they'll attack their closest target where ever they're deployed. It's like this so you can have the most control in a raid. Think about it, would you rather have your troops be unpredictable in their targeting or would you take the time to figure out how to path them to specific structures?

    It's all about knowing how each troop will function in a raid. Learn how to funnel and path each troops to get the most out of your raid. Use your eyes and see which closest building a troop you're using will target before deploying them.

    Pekkas,Valkyries,Archer Queen, etc; They all need precise deployment and funneling strategies, and that means you need to be able to do that. I'm certain SC will never make the troops unpredictable by making them suddenly split up when in big groups. Learn each of the troops functions and your attacking will improve.
    I agree, learning how to funnel and path them is key. It shouldn't become easy peasy. Also, this might make troops become unpredictable for seasoned players who are used to the current predictable AI.
    Clash Retired TH7, Level 62, 1300+ Trophies Royale Level 8, ??? Wins, 2000+ Trophies
    For my next invention, a hidden defense that pops out of the ground and starts shooting heavy iron balls at people. Do NOT call it a cannon! It's an iron ball launcher!
    Then can I retrain them into Archer towers.....? They just snooze all damn day....
    Not sure about all wallbreakers, they might die too quickly... I would add a few healers.

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