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Thread: Simple fix to matchmaking

  1. #11
    Forum Elder fplant's Avatar
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    Quote Originally Posted by Yoyobuae View Post
    My idea:

    Let's say for a moment defensive strength is scored by a number from 0 to 100. Let's also say there's an corresponding offensive strength score which also goes from 0 to 100. For each village calculate both, then pick the higher number and use it for war matchmaking.

    This system would specifically punish players which don't balance their offensive and defensive strengths.
    Why do you want to punish players that don't balance their offensive and defensive strengths? There are natural disadvantages to having unbalanced offensive and defensive strengths. I don't think war matchmaking should try to enforce a personal choice.

  2. #12
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by BasedP0tat0 View Post
    Make TH level the main determining factor instead of defensive strength. That's it..
    Making the town hall level the main determining factor would discourage many people from ever upgrading to the next town hall level.

    Any clans that allowed people at new town hall levels to be in their clan would be penalized. It would be in the best interest of all clans that war to kick out anyone that decides to upgrade to the next town hall level.

    I don't see how this would be a positive addition to the game.

  3. #13
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    Quote Originally Posted by badfish1979 View Post
    Making the town hall level the main determining factor would discourage many people from ever upgrading to the next town hall level.

    Any clans that allowed people at new town hall levels to be in their clan would be penalized. It would be in the best interest of all clans that war to kick out anyone that decides to upgrade to the next town hall level.

    I don't see how this would be a positive addition to the game.
    It doesn't need to be the determining factor but it should carry more weight that it does. There are inherent advantages that a higher TH has over a lower TH that should be figured in the match making.

  4. #14
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by Klavious View Post
    It doesn't need to be the determining factor but it should carry more weight that it does. There are inherent advantages that a higher TH has over a lower TH that should be figured in the match making.
    Those advantages are already figured in the matchmaking.

    The town hall itself doesn't give any advantages other than the ability to build and upgrade other offensive and defensive content. And that content is already weighted.
    Last edited by badfish1979; October 15th, 2015 at 05:59 PM.

  5. #15
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    Quote Originally Posted by badfish1979 View Post
    Making the town hall level the main determining factor would discourage many people from ever upgrading to the next town hall level.

    Any clans that allowed people at new town hall levels to be in their clan would be penalized. It would be in the best interest of all clans that war to kick out anyone that decides to upgrade to the next town hall level.

    I don't see how this would be a positive addition to the game.
    I don't think it would discourage upgrading TH at all actually. Acquiring new troops and defenses as well as being able to progress is incentive enough. also some people upgrade their TH just for the extra camp space and spell, but don't upgrade any defenses. This doesn't add to their weight. This is not a healthy war mechanic in my opinion.

  6. #16
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by BasedP0tat0 View Post
    I don't think it would discourage upgrading TH at all actually. Acquiring new troops and defenses as well as being able to progress is incentive enough. also some people upgrade their TH just for the extra camp space and spell, but don't upgrade any defenses. This doesn't add to their weight. This is not a healthy war mechanic in my opinion.
    Okay, so let's look at a scenario in which matchmaking would be based on the town hall levels as the main determining factor instead of defensive strength.

    Let's say my clan has 5 TH10s, 5 TH9s, 5 TH8s, and 5 TH7s, all completely maxed on both offense and defense for their town hall levels.

    And your clan has the same distribution of town hall levels, except that they are all brand new to those town hall levels (the TH10s haven't built their infernos, the TH9s haven't built their x-bows, etc.).

    But our clans are matched in a war because we were the only two clans that were searching for a war at that moment in time with that exact mix of town hall levels.

    Is that a fair match?

    Is it more fair than if we had a different mix of town hall levels, but our overall strength was similar?

  7. #17
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    Quote Originally Posted by badfish1979 View Post
    Those advantages are already figured in the matchmaking.

    The town hall itself doesn't give any advantages other than the ability to build and upgrade other offensive and defensive content. And that content is already weighted.
    We'll agree to disagree as the way THs are built can create a miss match with a lower TH even though the 2 may have identical weight in the match making scheme.

  8. #18
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by Klavious View Post
    We'll agree to disagree as the way THs are built can create a miss match with a lower TH even though the 2 may have identical weight in the match making scheme.
    Individual bases are not matched to one another. It's the clan as a whole.

  9. #19
    Forum Elder Yoyobuae's Avatar
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    Quote Originally Posted by fplant View Post
    Why do you want to punish players that don't balance their offensive and defensive strengths? There are natural disadvantages to having unbalanced offensive and defensive strengths. I don't think war matchmaking should try to enforce a personal choice.
    Because it makes it harder on the matchmaking system (and thus indirectly cause mismatches).

    It's much simpler to make a matchmaking system based on the assumption that every base is evenly upgraded and discourage uneven upgrading, than it is to make system which will work for both, evenly and unevenly upgraded bases.

    I doubt it was ever the intention of SC for players to hold back upgrades just for the purpose of getting more favorable war matches.
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    Only troop you need is the goblin. The rest are just luxury troops.

  10. #20
    Super Member GrimReaper88's Avatar
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    Quote Originally Posted by BasedP0tat0 View Post
    I don't think it would discourage upgrading TH at all actually. Acquiring new troops and defenses as well as being able to progress is incentive enough. also some people upgrade their TH just for the extra camp space and spell, but don't upgrade any defenses. This doesn't add to their weight. This is not a healthy war mechanic in my opinion.
    That or sit out wars, just imagine it fresh TH9s paired with a clan with maxed TH9s .
    Last edited by GrimReaper88; October 15th, 2015 at 07:11 PM.
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