Golems are the greatest tanking unit in Clash of Clans. The problem with them is that they deal basically no damage at all, so it's bound to support them with other troops in battles.
This post will discuss what troops to go with Golems in order to make the best of them.
Golems Excel in War Battles and Trophy Climbing
Golems are Dark Elixir expensive, each costing 450. In a battle you typically need 3 or 4 of them and that would add up to more than 2,000 DE for maxed Golems. Which means it's usually not used until Town Hall 10 or late Town Hall 9, when DE isn't needed to upgrade the King and Queen.
Supportive Troops and Spells for Golems
As I said, Golems need back up to perform their tanking duty. Here are the typical supportive troops to go with Golems:
Wall Breakers:
Golems prefer targeting defensive structures so there's no need to clean non-defense for them with
other troops. After dropping Golems at different corner of the base, send 2 Wall Breakers behind them to blow up corners of Walls. After opening entrance for the Golems, they could head straight for defenses.
Wizards:
Wizards dealing damage behind Golems:
Golems barely deal any damage so they need ranged DPS to support them. Wizards are the typical choice for this duty, considering their relatively low cost (at TH 10 anyway) and the fact that they deal very high DPS. When they get into the first barrier of defense, let the Golems tank the fire and the Wizards
destroy the defenses.
Sidenote: always lure out cc troops if there's any. Lure them out to the side where you'd plan to attack from with a few Wizards. After taking care of the cc troops, then send the Golems to tank.
Jump Spell:
After breaking the first layer of Walls, it's recommended to drop a Jump Spell covering the 2nd and the 3rd layer of Walls. The purpose is to let the Golems and the troops behind them to get into the center of the base quickly for the Town Hall instead of wasting time around the core. After all, the point of war or trophy is to take down the Town Hall.
Using Jump Spell for Golems and troops to get into base:
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