Seems rather simple. You could have a reduction for walls since there are so many but it seems like a simple problem that we make complicated.
Seems rather simple. You could have a reduction for walls since there are so many but it seems like a simple problem that we make complicated.
If it was based on 3 mil = 1 xp, what about walls lower than level 10? Would they earn no experience, or would they somehow gain a fraction of an experience point?
Even if legos and below did earn fractions of experience, the cumulative total for maxing all 275 walls from level 1 to level 11 would only be 800 experience.
Isn't upgrading a single piece of wall a rewarding enough experience already?
Level 216 - TH13 - 2 bil GG - 2 bil EE - 11.75 mil HH - 250 lvl 13 walls - 50 lvl 14 walls
Walls reward you with something far more important than XP; Street cred.
PART OF THE FE IV AND V ORGANIZATION TEAM
Thanks for the sig Raw
[QUOTE=brandonpj21;8815691]This is cute[/QUOTE]