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Thread: Do you find earthquakes worth it?

  1. #21
    Forum Champion cnaf's Avatar
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    Quote Originally Posted by LIvEvIL4869 View Post
    Check this out. QQ incorporated with GoLaloon https://www.youtube.com/watch?v=uQu1xMO4Png

    I will try it when my BK wakes up.
    Make sure you have a good script.

    Level: 187 | TH10 | IGN: cnaf11

    retired

  2. #22
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    It really depends on the base for me.

  3. #23
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    Quote Originally Posted by FueledChaos View Post
    For TH9 I would think they would be useful when doing a 3 star raid using lavaloonion. You could 2 lightning and EQ one air defense to take it out.. Then if the base is just right you can probably get another 2 AD with a queen walk then the rest is cake...
    Become a huge fan of this over the past week. I use it with pentalaloon and 3* mid to low th9 since my heros are upgrading.

  4. #24
    Forum Veteran luk3namop's Avatar
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    Quote Originally Posted by ggclasher View Post
    In war that is. As a nearly max'd TH9 you need (4) EQ to crack open the base which only leaves room for (2) heal spells.

    Just wanted to hear from those that actually use it during war and get your comments. For me, I pretty much prefer to have those (4) heal spells. I just might not be using the eq efficiently though.
    I use a GoGiWi(He) army in wars for 3 stars against TH9s. I take 4 EQs and 2 Rage spells along with a Poison, it works out quite well for me. The biggest thing with EQ spells is they also do heavy damage to the buildings around them, so if you take out some core walls and hit the TH and CC as well, maybe even an XBow or two, that right there is a lot of HP taken out of the core of a base.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
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  5. #25

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    Quote Originally Posted by ggclasher View Post
    In war that is. As a nearly max'd TH9 you need (4) EQ to crack open the base which only leaves room for (2) heal spells.

    Just wanted to hear from those that actually use it during war and get your comments. For me, I pretty much prefer to have those (4) heal spells. I just might not be using the eq efficiently though.
    I can't imagine wanting 4 heal spells on any attack which would benefit from EQ.

    The only attacks where that many heals would be useful are hogs, possibly sometimes loons (though rage much more often useful with loons IMO). And EQ is of no benefit in those attacks.

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