1. I agree with that
Good.
2. In USA it totally was a revenge ad. Liam takes revenge 1 minute after he was attacked. He uses barbs and dragons(really who does that). The fact that he uses those troops doesn't not make that commercial about those troops. It's about him taking revenge 1 minute after being attacked. Look it up on
YouTube you can not deny that he takes revenge.
Ok, first of all, note that it was "not actual gameplay footage" and there is no such thing as a big fat red revenge button that pops up in the middle of the screen. Then take into account it takes 7 minutes after a user has logged off to revenge, so it clearly wasn't advertising a free revenge in 1 minute. The barbs and dragons was an EVENT where barbs and dragons trained 4x as fast. He does take revenge, but in no way is it advertising that you can revenge in 1 minute, it's just deceiving and confuses people like you who don't understand that you can't just revenge someone like that.
3. So if wars are totally
psychological according to you I should be able to start a new clan with zero war experience and go against a clan that has 100 wins and be able to beat them just by believing we can? I think your just seeing this argument from your side alone and not the side of a clan that has issues wining wars. It really would makes sense to also match clans up by the clan war stats. Just because someone has maxed their troops or base doesn't necessarily make them a better player. You can put some Nike Air Jordan's on but you ain't gonna play like Mike.
Plus it took an hour to match us up with a clan the last time we started war, what the hell takes so long, the system is making it too complex and low level clans opt out because they have little chance at winning. Just give us a list of equal clans to choose from or put the clans in leagues, something. Clans that have low% war wins should be matched against the same, as too clans with high % war wins should too be matched against other clans with high% war wins. That simple. Clans new to wars would have to develop stat history, maybe say 10 wars.
Ok, first lets get something straight. You aren't entirely educated about the matchmaking system and how it works, and you also believe that stats and levels play a part in the matchmaking of war. Well, let's get this straight: they don't. Matchmaking in war is solely determined by the "weight" of each individual war base. War wins/losses don't play a part and neither does clan level, only your level of defences do! You will ALWAYS get matched up with SIMILAR clans, and of course, there will be mismatches. No system is perfect. You stated in your previous post that you just gave up as soon as you saw they had won 100 times. This is one of the main reasons you aren't winning. You're not even TRYING! Your clan consists of people who cannot three-star and are bad attackers, from the sounds of it (no offence) but anyone would know that stats don't matter in war, as long as you know how to actually attack.
It's taking a long time for you to find a match up. This is probably because you have a different range of town halls, try to concise this and you will get a better matchup (like only doing TH8s-TH10s or TH5s-TH7s.) As for your other ideas, yet again you do not understand that statistics on winning wars and clan levels don't actually do or affect anything (apart from level 5 perk) but that's it. The rest is psychological and as I have proven, you gave up your war before it EVEN started! Surely that is proof enough.
4. Now if you if you got nothing better to do than decry my suggestions then don't bother answering. These are just my suggestions I believe will make the game more interesting and help keep people playing, if SC doesn't agree that's their right to do business any way they feel.
Fair enough. I like your ideas but you're just trying to put rubbish people against rubbish people and the actually decent people against other decent people, how will you ever learn how to actually attack properly when you are facing a war clan that is shockingly as bad as you are? Plus, you can't tell how good a clan is just from their statistics, as I've said before.
5. If you have anything worthwhile to add and productive suggestions, we would all love to hear them and hopefully we can help SC continue to improve the game we all love. Keeping things the same is never an option in life and gaming, change is constant.
First, this doesn't sound at all like you've actually wrote this yourself, however I'll continue. If you'd like to suggest an idea to improve the game, you can do so here. Change is a part of life, and I love changing, adapting and evolving to learn new strategies in Clash. If there wasn't change in Clash, it would be boring and consistent. However, I have learnt you lack the basic knowledge in how clan wars are matched up and I can easily tell your clan isn't one of the best in the world...
