"Druids of Time is now awoken. To serve them is but an obligation, join now, wandering soul."
NAME: Druids of Time
Clan Tag: #PRP2COC (Just noticed it stands for PREPARE2CLASHOFCLANS, hehehe.)
Druids of Time is a new clan wishing to become one of the best clans out there. Within our empire we:
War
Farm
Trophy Push
All of that cool stuff!
What you will gain in our clan:
Freedom: We aren't going to kick you out if you want to focus on school more than the clan for ~2 weeks. You have the freedom to study, and/or take breaks. We just ask you notify a leader and opt yourself out of Clan Wars for the time being.
Experience: With high knowledge of attacks and game mechanics, you will learn how to attack successfully and have an almost unbreakable defense.
Friendship: All members are expected to treat one another as a friend, not an enemy. Fighting only ruins our infastructure and is not tolerated. If you have an issue with someone, work it out, don't do the following: "donate them goblins huehuehue" "don't donate to them at all!" "okey guys i got a g00d one lets swear at him heueheueh"
We listen to our members, meaning if we all want to farm after a streak of losing wars somehow, we will.
We war about 1-2 twice a week, we want to earn clan perks, and help our members earn loot.
FARMING:
We tend to farm a bit, meaning we may take a break from wars in order to better prepare our troops or defenses. It's better to war infrequently with max town halls, than war 24/7 with low town halls.
Why do we do this?
Simple, not everyone likes spending ~300k on a simple war attack and losing all of it at the end. If we can farm up to make our defenses better, and troops better, we have a greater chance of winning the war.
CLAN WARS:
Clan Wars are fun! Not only can you earn amazing perks, you can earn amazing loot. We try our hardest to win at the wars, and do not appreciate when members don't use both attacks or not use their brain when doing wars.
We're not going to kick you out if you fail a raid, but if you're trying to barch a maxed Town Hall 10 hoping for a victory, we may just kick you out.
If everybody 2-3 stars or tries during the war, we all have a greater chance of winning and picking up loot.
TROPHY PUSHING:
We all know the gem bonuses and league bonuses are great!
With that being said, we may trophy push sometimes. It's not too common, but hey, who doesn't want a 5th builder or a ton of free dark elixir from town hall snipes?
TROLLING IN CLAN WARS:
Yeah, sometimes we may troll in clan wars. Sometimes it's fun to see the enemies reaction to it.
REQUIREMENTS TO JOIN:
1) We ask that you are friendly to one another. Fighting gets you nowhere.
2) Use your head during war attacks, as stated before we won't kick you out for failing an attack, but is attacking that Maxed Town Hall 9 with level 3 heroes only a good idea?
3) Town Halls: If you're a rushed Town Hall, that's okay. We just ask you can use your head. We don't care if you're a TH10 with Level 5 walls as long as you're trying to upgrade your defenses, and you know how to attack other bases.
4) Donate to those who request, with what they request. If they're asking for offense troops, give them good attacking troops, but if they want some defensive troops, is giving them a ton of level 1 goblins a good idea? However, farming troops would be acceptable to give goblins to.
We hope you join our ranks.
To gain Elder: Be trust worthy, be active, and be kind to everyone. People will look up to you, be the person they want to be, and you will become that rolemodel.
To gain Co-Leader: You must have good managing skills. You must be trusted, and be the person everyone looks up to, one day; they might be in your position, be the person they want to be. Don't be kicking everyone because they were a bit mean, be able to fix situations and you will be promoted.