I. Principal Idea:
I thinked in a ♥♥♥♥♥♥er spell. What are you saying? Maybe you are thinking right now. Simple: When you throw this spell, will be slow down to the specific defense.
For example:
BEFORE
Archer's Tower. 1 Arrow for 2 Seconda
In-Spell
Archer's Tower. 1 Arrow for 4 Seconds.
After-Spell
Archer's Tower. 1 Arrow for 2.1 Seconds. (This is a very big difference of the "Before").
If you throw 2, 3, 4, or more spell have the same effect.
II. Attacking Strategies:
That is the good part, you have multiple strategies for this spell.
1) The most convenient is slow down the Air Defense for Dragons attack or Lavaloon.
2) If you are in Farming time with barching, probably you hate the mortars, then, if you throw more barbarians or archers, destroy faster the building and the mortars don't reaction with the slow down.
3) Maybe you are a TH-Sniper. Do you hate people with Hidden Teslas in their bases? Well, with this spell you can't freeze, but you can slow down the attack, and,you can slow down the 4 teslas in a same time. This is enough for destroy the TH.
4) In a war, probably with gowipe or an attack with wizards, the wizards are very fools and they come together to destroy a building, then, a wizard tower see them, you throw the spell and gives two seconds more for the escape of the wizards.
5) Sometimes I attack with hogs rider, and I Giant Bomb appears. No!With this, you will slow down the explosion of the bomb for two seconds. (It's enough for hogs rider, i believe).
III. Defensive Strategies
1) The most effective defense is separate the defenses, for example, a TH Sniper, if you have the Hidden Teslas separated, the radio of the spell maybe will afect only one Tesla.
2) Or better, if freeze your air defense, put traps together the air defense. Until the trap appear affect, if is hidden don't affect the spell.
3) With this, you need more comparments and falses holes for giants bomb. This will be give to your opponent a heads hurt.
IV. Damage & Hitpoints.
Level 1 Level 2 Level 3
Duration: 2 S. 4 s. 5S.
Slow Down: +0.7 S. +1.4 S. +2.0 Seconds.
Secundary Effect: +0.1 S. +0.2 S. +0.3 S.
Cost: 180 DE. 210 DE. 240 DE.
TH: 9 9 10.
Upgrade Cost: 40.000 DE 65.000 DE 72.000 DE.
V. Extra Things.
Effect Type: Area splash.
Housing Space: 1.
Time to Create: 20 Min.
Targets: Ground


With this, you will slow down the explosion of the bomb for two seconds. (It's enough for hogs rider, i believe).


