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Thread: Queuing Troops in Barracks like Spells

  1. #1
    Trainee
    Join Date
    Nov 2014
    Location
    China
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    13

    Queuing Troops in Barracks like Spells

    Imagine I have 240 troop spaces. I fill each barracks with these troops in this order: 22 barbarians, 30 archers, and 2 wall breakers (barbarians will be worked on first, then archer, then wall breakers). This will fill the entire 240 spaces in my army camps.

    Now, what if I wanted to prepare my next army?

    I can add another 2 wall breakers to end because all the barracks have the same troops and thus will complete units at the same time. However, if I wanted to add an archer or barbarian to the end, they would instead go into the previous archer/barbarian stack. Thus, I will have to add the archer and barbarians after the first stacks have finished training.

    Look at the Spell Factory

    If I want to stack spells, say for example two Rage spells then two Heal spells, it will stick them into two stacks, one for the Rage and one for the Heal. But what if I wanted to stagger them, so that I could have a Rage and Heal up ASAP? I can just click on Rage, Heal, Rage, Heal, and the Spell Factory will create four stacks, one for each spell type.

    Moving back to my previous issue--I would be able to queue (B=barbarian, A=archer, W=wall breaker): 22B 30A 2W, then 22B 30A 22B

    This way, after the first 240 troops are trained, I can attack and the second batch of 240 troops will have started training.

  2. #2
    Centennial Club Freyrix's Avatar
    Join Date
    Jun 2015
    Location
    Belgium
    Posts
    182
    I see your point.

    However, what you are asking, is impossible by default. Level 10 Barracks can only hold 75 spaces at any given time. So, when you're training 22 Barbs, 30 Archers and 2 Wallies (60 spaces), you only have 15 spaces left to build the 'next' army.

    The simplest solution : Before hitting the 'attack' button, start training a new army. It's not that much a waste of time, is it?
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