
Originally Posted by
Mufasa
The idea I have is simple. 90% of all loot in this game comes from collectors if not more (depends how much resources are gemmed and at what trophy level). YET, everytime I go into matchmaking maybe 25% of the people have max collectors. I see extremely advanced bases with lvl 4-5 collectors. They are the major provider of loot in this game seeing as it isn't just inserted into the game randomly (except gems). So if all the loot we are getting originates from collectors, we should max all our collectors to increase loot over the whole population correct? Simple way to get people to do this: Make an achievement for 250 gems (very small amount) to max your collectors.
Broken down version for people who do not want to read through that jumble:
90% of loot in coc is from collectors (10% is gemmed and I'd argue it would be less)
A large amount of coc players do not have max collectors, going back to first point-so less loot for everyone.
Easy way to get people to max their collectors: add an achievment for 250 gems to max them, this could also apply to dark elixir drills.
edit:
Thanks dahimi!
Mines/collectors.
1 star - 1 level 11 mine/collector = 20 gems
2 stars - 3 level 11 mines/collectors = 30 gems
3 stars - 6 level 11 mines/collectors = 50 gems
Drills
1 star - 1 level 3 drill = 20 gems
2 stars - 1 level 6 drill = 30 gems
3 stars - 2 level 6 drills = 50 gems.