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  Click here to go to the first staff post in this thread.   Thread: Long Term solution to loot deficiency.

  1. #51
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    Quote Originally Posted by CashOfCans View Post
    dude dont u see that it will make even more people want to rush their town halls? we'll end up with a bunch of premature TH 7s with maxed out collectors, etc. but with ♥♥♥♥ defenses. not good

    too promote both anti-resource deficiency AND less premature THs, supercell will have to add achievements for upgrading defenses/ walls as well
    That's definitely good news for me :P

    But even without the achievement right now,
    it seems people have been rushing to get level 7, or even level 8, 9, 10 town halls.
    That being said, I think what would affect people the most is loot bonus.
    Most don't know about it, so they just get higher town halls.

  2. #52
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    Quote Originally Posted by GonGon View Post
    That's definitely good news for me :P

    But even without the achievement right now,
    it seems people have been rushing to get level 7, or even level 8, 9, 10 town halls.
    That being said, I think what would affect people the most is loot bonus.
    Most don't know about it, so they just get higher town halls.
    the achievement will make more people rush TH, not less

  3. #53
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by CashOfCans View Post
    dude dont u see that it will make even more people want to rush their town halls? we'll end up with a bunch of premature TH 7s with maxed out collectors, etc. but with ♥♥♥♥ defenses. not good

    too promote both anti-resource deficiency AND less premature THs, supercell will have to add achievements for upgrading defenses/ walls as well
    There is so much loot at th7 that this quite simply does not matter. There is absolutely nothing wrong with rushing th7. Yes you will get raided, but you simply play for an hour and earn enough to keep all builders busy.

  4. #54
    Forum Master daz258's Avatar
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    Quote Originally Posted by dahimi View Post
    There is so much loot at th7 that this quite simply does not matter. There is absolutely nothing wrong with rushing th7. Yes you will get raided, but you simply play for an hour and earn enough to keep all builders busy.
    Absolutely, I rushed a second account to TH7 and have no problems there at all. The 'premature' factor is kinda irrelevant when upgrades are relatively cheap [meaning storage's rarely get juicy enough to attract serious issues] and you can farm resources very efficiently.

    TH8 on is when premature is an issue as just about everything costs $1 million +. That is when you are at serious risk of getting smashed.
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  5. #55
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    Quote Originally Posted by daz258 View Post

    TH8 on is when premature is an issue as just about everything costs $1 million +. That is when you are at serious risk of getting smashed.
    I don't think so, I just saw a really interesting breakdown in another thread about the relationship between collectors and loot penalty. If you get beat up by TH +1 higher than you, you will lose 200k combined. If you get a 16 hour shield, you get almost exactly that amount back.

    So the only way to get really beat up as a premature TH is not taking advantage of the shield when you have it, or being so hapless on defense that th's 1 lower than you beat you easily.

  6. #56
    Millennial Club Edster56's Avatar
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    Fabulous!!

    I absolutely love this idea. I also like it so I can rub the fact i get heaps of gems into my friends face cos he was an idiot and is TH7 (like me) and only just started upgrading them to level 5 whereas mine are level9 and 10

  7. #57
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    A few points.

    As a developer, there should no issue in logging in with fully maxed collectors and turning in all three achievements back to back.

    I also think changing the achievement to four level 5 mines, then 5 level 8, and 6 level 11s may help people get started on the track to completion.

    This would give them the abutting to get the achievements at TH 3, 4, and 7. Then they could look forward to another with the dark elixir at TH8 and 9.
    Last edited by Phydeaux; July 3rd, 2013 at 06:58 AM.

  8. #58
    Pro Member Presto's Avatar
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    Quote Originally Posted by Superhal View Post
    I don't think so, I just saw a really interesting breakdown in another thread about the relationship between collectors and loot penalty. If you get beat up by TH +1 higher than you, you will lose 200k combined. If you get a 16 hour shield, you get almost exactly that amount back.

    So the only way to get really beat up as a premature TH is not taking advantage of the shield when you have it, or being so hapless on defense that th's 1 lower than you beat you easily.
    Solution: break the shield and raid other people to get loot. With a good farming army and trophy count TH7 players can easily get 1 mil gold/hour.

    Playing CoC since January 2013
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  9. #59
    Senior Member kings4ever's Avatar
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    That's how I think an idea can be called as brilliant:

    1. It should be very simple and appeal to one and all
    2. Implementation should not be difficult
    3. The benefit should be much more than the effort to implement
    4. The result should be so simplistic that there should not be any reason for anyone not understanding it

    OP, you pass with distinction in all these points.

    Best thing about your idea is that 95% of COC members, who are not forum members/ readers, will work towards implementation of this idea and will be benefited from it. Its like read new achievement, achieve it and earn gems, create resources for yourself and others.

    No excuse can be presented to not implement it immediately. Nice support by Dahimi
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  10. #60
    Pro Member ac2023's Avatar
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    Best idea ive seen


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