For war?
For farming?
And for pushing?
Me:
War offence: Golem (I'm currently farming for DE so every DE I save is crucial)
War defence: Dragon (High splash damage and highly resistant to poison spells compared to other troops)
Farming: Wizards (Max wizs + heal spell = easy DE from storage)
Pushing for offence and defence: Wizards (High splash damage, and I rarely see people use a poison spell on my wizards when I'm pushing)
Not to mention, wizards are highly accessible since there are always clanmates who have them trained already (well at least for my clan).




