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Thread: Don't need a free builder to upgrade walls

  1. #1
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    Don't need a free builder to upgrade walls

    i find it so frustrating having to keep a builder free when I clash to upgrade walls, this would make it more productive for the people that play a lot more than other.

    This would be helpful for the pure matter of you can upgrade 5 things at once and still farm your walls

    Hope you agree

  2. #2
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    Then there would be ZERO gold and later game ZERO elixer to raid as it would all be in walls.

    No thank you.

  3. #3
    Trainee Questor's Avatar
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    Walls don't just build themselves...

    No thanks...
    Better planning.

  4. #4
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    Quote Originally Posted by NFB View Post
    Then there would be ZERO gold and later game ZERO elixer to raid as it would all be in walls.

    No thank you.
    Not exactly true, especially at level 10 walls costing 3 million. Even though I keep a builder free all the time for walls, on average I am exposing 200k of each while accumulating loot and/or saving for a more expensive upgrade.

  5. #5
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    Quote Originally Posted by PvtLeeOwned View Post
    Not exactly true, especially at level 10 walls costing 3 million. Even though I keep a builder free all the time for walls, on average I am exposing 200k of each while accumulating loot and/or saving for a more expensive upgrade.

    ...and how often are you really raiding people that are working on level 10 walls?

    You just covered the same basic reason they took away lix for walls at level 7 and 8...players weren't exposing nearly enough while accumulating enough for those walls ad left nothing to be raided for. Not having a builder free is the same problem...makes it too easy to dump excess resources. And you wouldn't see the problem on bases that are doing level 10 walls, but bases that are doing level 8 or below.
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  6. #6
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    Quote Originally Posted by awesomness2016 View Post
    ...and how often are you really raiding people that are working on level 10 walls?

    You just covered the same basic reason they took away lix for walls at level 7 and 8...players weren't exposing nearly enough while accumulating enough for those walls ad left nothing to be raided for. Not having a builder free is the same problem...makes it too easy to dump excess resources. And you wouldn't see the problem on bases that are doing level 10 walls, but bases that are doing level 8 or below.
    So you agree that the second half of the statement I was responding to about elixer later in the game isn't correct.

  7. #7
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    Quote Originally Posted by NFB View Post
    Then there would be ZERO gold and later game ZERO elixer to raid as it would all be in walls.

    No thank you.
    I see your understanding but surely the same thing would be happening now except people would have one builder free,

    So what your saying makes no sense because people would want to try farm walls that bit more so there would still be plenty of Elixer available but maybe just a bit less gold

  8. #8
    Forum Veteran Xav1's Avatar
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    Every structure on your base that is upgradable requires a builder to do so, why would you believe that walls should be exempt from needing a builder also?

  9. #9
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    Quote Originally Posted by Xav1 View Post
    Every structure on your base that is upgradable requires a builder to do so, why would you believe that walls should be exempt from needing a builder also?
    Because you can purchase a trap without a free builder and a large majority says walls take forever and walls are very time consuming and loot consuming

  10. #10
    Forum Veteran Xav1's Avatar
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    Quote Originally Posted by Tactikz View Post
    Because you can purchase a trap without a free builder and a large majority says walls take forever and walls are very time consuming and loot consuming
    I clearly said, any structure upgradable requires a builder to do so...traps aren't upgradable.

    If you want to upgrade a structure, a builder is needed to do so; walls are no different, nor should they be.
    Last edited by Xav1; September 28th, 2015 at 08:38 PM.

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