Last edited by hashtagbene; November 18th, 2015 at 06:19 PM.
Alper wars is a one man clan. We have usual maxers in our roster, and we were outmatched (13 his TH7 vs 6 our Th7)
Last edited by rhymquimghyf; November 18th, 2015 at 06:55 PM.
Since when one is required to attack their 'match' on war base? A th6 can't destroy this TH7. He just need to attack a lower base. There is a way to know what is this TH6 'real' match, but I won't disclose our secrets here.
Bases with wooden walls like that will get destroyed by ground troops/GOWIPE.
Last edited by TangoFever; November 18th, 2015 at 09:48 PM.
Yep, gemming 3 TH6 into TH7s would have saved us. We chose to accept the loss and move away from small wars.
From now on, 45+ only. Much lesser chance to matched against engineered clan IMO.
take 4 cc hogs and roll giants and 2 heals. fairly easy 3* for someone with th8-th9 skillset.
for a true th6, this would be quite tough.
the matchmaking makes complete sense, most premi's look like this, and are typically terrible attackers, so the match making is actually perfect.
The problem lies in the fact that this is someone's multi account, and he disguises himself as a premi, but yields a th10 battle experience, making it a mismatch. you cannot solve this matchmaking without punishing the typical casual clash (premi) player.
The only way you can solve this (and this solution is highly questionable), is to leverage win-loss of the clan in to matchmaking. On 1 side, you are now intentionally making mismatches based on win-loss merit. On the other hand, you are finally making real matches that will likely be very close.
And of course you will get the natural complaint of "why am i being punished for winning?" so it's a lose-lose scenario.
This is what I did, giants+hogs+backend loons.
Unfortunately, 3 hogs stepped on a spring trap, and it was all over.
Was able to 3-star #8 though.
This is great answer, but you are not 100% correct.the matchmaking makes complete sense, most premi's look like this, and are typically terrible attackers, so the match making is actually perfect.
The problem lies in the fact that this is someone's multi account, and he disguises himself as a premi, but yields a th10 battle experience, making it a mismatch. you cannot solve this matchmaking without punishing the typical casual clash (premi) player.
The only way you can solve this (and this solution is highly questionable), is to leverage win-loss of the clan in to matchmaking. On 1 side, you are now intentionally making mismatches based on win-loss merit. On the other hand, you are finally making real matches that will likely be very close.
And of course you will get the natural complaint of "why am i being punished for winning?" so it's a lose-lose scenario.
This particular matchmaking wasn't perfect. He had 20 dragon attacks in hand, and we were mostly TH6s. Trained monkey could have won that match. On the other hand, we had to use TH6 attackers to 3-star his TH7s, and this is near impossible.
This wasn't about skill, I knew we lost when I saw the roster.
I made a comparison of two bases here (pictures here)
Walls weight way to much for their role, and leaving them wooden is the best cw exploit that I know of.
You can be full-fledged TH7 and weight less than your average TH6.
That's huge.
I bet the gap gets bigger with higher level walls and more wall pieces. And you can still keep those 10% of wall pieces that actually matter maxed!
Last edited by rhymquimghyf; November 19th, 2015 at 12:26 AM.
This will be the first war that's been won via tiebreaker (higher average destruction), therefore the hardest war yet. It was a close match as usual but not a mismatch. The enemy clan was from Indonesia, so far their country has given me the hardest matches in CoC. It seems like that wars against Indonesia & China are usually very close and challenging war matches (for me).
Here's a stats breakdown of my clan:
Here's a stats breakdown of enemy clan:
Here's the complete stats of the war:
And last but not least, here's the video of the attack that won me this war via tiebreaker (Honestly, I was hoping I wouldn't 3-star so I get a tiebreaker victory):
Last edited by Reav3R; November 20th, 2015 at 06:06 AM.
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Nice job there! I just had my first tie breaker win, yesterday, in a similar fashion - It was all about the highest % 2 star on the #1 base (TH10 in my case). It was a sweet victory because the first 4 attacks of the war were the opponents #24 and 25 attacking my #1 thru 4 - no attempt to locate traps or pull CC. Just attack and quit.
ONE FOR ALL
a 25v25, solo, level 7, war clan (#8V2R9RRP).
Record (as of 2016-01-22): 108-13-2