*Special target inferno deals x3 damage in drake form however this is lost when it is a dragon*
It is a drake (A dragon without wings) that fights with its claws when attacking buildings and fire when attacking troops.
Can climb overwalls with the same speed as it moves. (15 Movement speed as drake)
Its ability does 2 things.
1. Makes all dragons on the attacking side non targetable by inferno towers matching the queens invincibility time for levels. - 5s at level 40 (OR Makes all dragons on the attacking side WHEN targeted by a inferno stop and heal from the beams. It makes dragons gain hp = to damage taken from inferno towers at the cost of movement and attack intill the drakes rage finishes.) Includes the drake.
2. Makes the drake stop and become vulnerable for 5s at level 40 but he can also be healed by an attacking inferno. At the end of the ability his wings grow out and he can now fly and act as a dragon would for the rest of the round with a fire attack for ground but claws to attack defendijg air units.
Defensive drake uses his fire as a splash around his lair but protects less area then the king and queen. very much like a wizard tower but more of a cone of damage and less range frok the drake. Although he can move a few 1-2 tiles around his 3x3 lair
She spits out a fire cone every 3 seconds and at the max of the cones range spread out to 3 tiles. Cannot hit air.
Level 1 - 11 damage in a cone in a cone every 3 seconds
Level 2 - 13
Level 3 - 15
Level 4 - 17
Level 5 - 20
Level 40 - 83 damage in a cone every 3seconds
Notes with 83 damage
-Max mortar 65 damage every 5 seconds
-Will one shot barbarians below level 4 (2 shots for level 5+)
-4 hits to kill a max wizard .
2.
DEFENDING WITH THE LAIR STRATEGIES
Tanky units can destroy the drake easily however keeping the drake alive for as long as possible without letting these units attack it can be assisted by walls as the drake is a ranged unit and can fire over the walls while units such as valkyries and pekkas cannot get to it extremely fast.
Its short range that it guards and can fire leaves it vulnerable to the queen and the closer the drake is to the middle of your base the less chance attackers can use their queen on the drake.
Air units can attack the drake freely and if kept near the middle of your base air attacks are less likely to kill the drake without air defences shooting at them.
2. ATTACKING THE LAIR STRATEGIES
Gowipe won't be extremely affected by the drake however your queen and wizards are the best ways to take him out. Note spreading of wizards can make you take the least amount of damage from the drake.
Valkyries wont be as affected from the lair would be helpfull with ground strategies such as them (GOVwipe or goVIPE)
Valkyries can move forward and attack this drake while your wizards increase the damage at a distance (but can still be hit by the cone if they are positioned poorly)
2. ATTACK STRATEGIES WITH THE DRAKE.
The main idea is that dragons are used with say lavaloonion and other air attacks most efficiently however dragons with ground and thr drake can distract and heal from infernos.
Gowipe with the drake can be affective agianst single target infernos if you can get the inferno to target the drake.
A mass dragon attack has to time the ability correctly or your dragons will make a *pit stop* in the wrong place and have say 2 dragons healing (and still taking damage from other defences) while the non healing dragons are doing nothing but still taking damage from defenses.
3.THE DRAKE
MOVEMENT
15 movement speed as drake and climbs over walls
18 movement speed as a dragon (faster then regular 16 of a regular dragon)
ATTACKS
The drake claws when attacking buildings.
The drake spits out fire in a cone when attacking troops.
The dragon form attacks like the regular dragons with fire.
*Special target inferno deals x3 damage in drake form*
CLAWS - Drake strikes with both its claws 0.3 seconds appart then agian after a second.
(level 1 deals 55 damage with his right claw then 55 with left 0.3 seconds after right then hits with his right agian 1 second after the left attack.) *55 55 break 55 55*
- level 1 hits deal 55 damage total 110
- level 2 - 56 - 112
- level 3 - 57 - 114
- level 4 - 58 - 116
- Level 5 - 60 - 120
- LEVEL 40 - 94 - 188 destroys a max inferno in 8 hits (4 if you count a hit as a double hit) - 6.4seconds
FIRE CONE -
Level 1 - 11 damage in a cone in a cone every 3 seconds
Level 2 - 13
Level 3 - 15
Level 4 - 17
Level 5 - 20
Level 40 - 81 damage in a cone every 3seconds
*No speical target in dragon form.*
AIR ATTACK - Now moves at a speed of 18 in its dragon form .
Level 1 DEALS 336 damage every 3 seconds
Level 2 - 338
Level 3 - 340
Level 4 - 342
Level 5 - 345
LEVEL 40 DEALS 425 damage every 3 seconds
HP
Level 1 - 950
Level 2 - 965
Level 3 - 980
Level 4 - 1000
Level 5 - 1021
LEVEL 40 - 2802 hit points - 100 more then max dragon
4. MISSED INFORMATION
Town hall 9 hero
Unlock when all barracks have dragons unlocked and a max dark elixer storage - town hall 9
50 000 dark elixer to buy the drake (3x3 building called the drakes lair ?better names?)
Haste and rage doesn't increase speed to climb over walls.
Has a 7 tile guard range
THANK YOU FOR READING THIS "STORY" THAT HAS DRAGONS (don't say nice story needs more dragons this time
Took a while so please read it and im serious about this. I think with some tweeks and filled in gaps it would become a cool hero.
I hope this is the right spot on the forums. .. im new
Last edited by DeMolition2208; September 23rd, 2015 at 12:59 PM.
Reason: Said x2 instead of x3
Youvare bumping your thread don't do that. If your thread isn't being read it means no one likes it. I myself am not a fan but make your thread easy to read, more fun, and organized.