Hello clash team,

I have been a clasher and managed a clan for over a year now and here is a problem that's every clan's nightmare and spoils the war. Due to only needing to 1 star ⭐️ a war base to get max loot, players immediately attack the highest bases and no one wants to attack the lower bases. This greed for loot causes so many problems in clans and makes the team lose the war.

SOLUTION 👉🏼 divide the war loot value for that defeated war base.

Example...

⭐️ 1 star = 33.3% of total war base loot value.
⭐️⭐️ 2 star = 66.6% of total war base loot value.
⭐️⭐️⭐️ 3 star = 100% of total war base loot value.

This would really change things around in clan wars and penalize players for exploiting the 1 star loot on war base so clan leaders, co leaders and elders dont have to kick players for not caring about their team and just looting instead of going for max stars. This will force players to attack responsibly bottom up instead of top down the war list.

Thank you so much for your time and hope someone listens and resolve this greed problem that we are facing in clans.

Players should earn their loot based on how many stars they get.

joeyz
computer scientist