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Thread: Why Supercell Removed Zaps and WHY TH11 is not coming anytime soon

  1. #11
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    give the TH11, they will ask for TH12 the next month...

    what the game needs is a conceptual change, like they did adding the clan wars, not a new TH

  2. #12
    Millennial Club UnknownShadows's Avatar
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    Coc started with TH1-8.

    It was less than a year before TH9 (from memory) and perhaps a bit more for TH10.

    And I prefered the blue walls, personally I think it should be an option to either have an icey base or a firey one, I for one loved my zaps, now they look appauling, but that's just my oppnion.
    Last edited by UnknownShadows; September 17th, 2015 at 09:07 PM.
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    Quote Originally Posted by Shaws
    I think we should say no to everything above TH4! To heck with those pesky pekkas, funky freezes and other upgrades mixing up the strategy pool! Lets make this an all-barch game!

  3. #13
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    those 25 walls are already gemmed up by all the top players, what year of grinding?
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  4. #14
    Forum Master Saleh47's Avatar
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    Quote Originally Posted by BloodyE View Post
    So ok, SC removed zaps. Everyone is saying that's because TH11 is coming, but nope, its not even close.

    As far as i know, when CoC started it only had TH9, then a few months later they released TH10.

    After TH10 with level 10 walls, later, they released LVL 11 walls (i think that it was an attempt to release TH11, or at least it was the start of the th11 as we know)

    But now they removed zaps, why?

    Simply. Because Zaps were made for TH11 (yes, this is true), but then they realized that a very small % of the player were th10, and they know how hard it is to Max TH10 without using TONS of gems. So i guess that they preffered to wait until more players reach TH10 and nearly max them out...

    And they kept waiting.. and waiting... and now i guess they said something like "what are these walls doing here brah?, i mean, they were made for TH11, not for TH10, they dont even match with the TH10 main theme.... lets remove them and when we release TH11, we're gonna bring zaps back"

    So yes. They might bring zaps back when they release TH11 (im pretty sure they will, but with a few visual changes)

    They will.... on 2017 ^^, because TH11 is not coming soon bruh :v
    It took them all this time to figure it out that a small % of clashers are not maxed
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  5. #15
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    Fresh spawn with zero correct information strikes again.

  6. #16
    Forum Superstar raidingisfun's Avatar
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    Another speculation post. I think TH11 is coming soon. Different sides of the same coin.

  7. #17
    Millennial Club UnknownShadows's Avatar
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    Quote Originally Posted by Saleh47 View Post
    It took them all this time to figure it out that a small % of clashers are not maxed
    Yep... As if they didn't know. The % has been increasing ever since TH10 was released a MASSIVE 1 year and 3 months (ish) ago.

    And really, nothing has changed in terms of upgrades. Maybe 100m more gold and exilir and 200k dark with new levels is needed to max compared to 15 months ago.

    but there's defintely more maxed people than there was, as everyone has had time. Personally, I think TH11 should be out within 6 months.
    Hay Day - Level 46 | GC: Calzs34 | Kik: HayDayCalzs [Not using Kik]
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    Quote Originally Posted by Shaws
    I think we should say no to everything above TH4! To heck with those pesky pekkas, funky freezes and other upgrades mixing up the strategy pool! Lets make this an all-barch game!

  8. #18
    Forum Elder Cowbug's Avatar
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    Someone suggested this theory in the sneak peek thread, its a reasonable theory. Its also possible they simply decided not to go with electric blue for TH11 and they are changing the walls now in anticipation of TH11 and its new theme.

    I'm not one to think TH11 is "around the corner" necessarily but I don't think its an impossibility either. The big spenders are all maxed and pay big bucks to max new uogrades right away, a new TH could generate a lot of money for supercell from the top 1% (or fraction of 1%). As soon as I logged in after the update today, the top player already had a row of 25 maxed walls not yet placed. How many players did that? How much did that cost? Thats TONS of cash from a small segment of players.

  9. #19
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    TH11 will never come out, why? Upgrading-farming-upgrading-farming-upgrading-farming-upgrading-farming....

    Now lets see how new players cope with this!

  10. #20
    Forum Elder Cowbug's Avatar
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    Quote Originally Posted by UnknownShadows View Post
    Yep... As if they didn't know. The % has been increasing ever since TH10 was released a MASSIVE 1 year and 3 months (ish) ago.

    And really, nothing has changed in terms of upgrades. Maybe 100m more gold and exilir and 200k dark with new levels is needed to max compared to 15 months ago.

    but there's defintely more maxed people than there was, as everyone has had time. Personally, I think TH11 should be out within 6 months.
    Pretty sure TH 10 has been out closer to 2 years or so. I've been playing for a year and 9 months and TH10 was already here when I started.

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