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Thread: Why a Goblin Hero is a Horrible Idea (Thoroughly Explained)

  1. #1
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    Why a Goblin Hero is a Horrible Idea (Thoroughly Explained)

    • Why a Goblin Hero is a Horrible Idea


    ​-There are 3 types of troops in the game Melee , Ranged, and Air. We already have a Melee Hero (The Barbarian King) and a Ranged Hero (The Archer Queen) so why would we need another Melee or Ranged Hero?
    -It would just be a worse version of the Barbarian King or The Archer Queen that would be really bad in high level game play and no one would really use it. Players would just throw it down with the rest of their army so that they could have a bit more DPS in there main attack, and that's only if they are using a ground attack.
    -In Air attacks people will treat it as an extra troop that they would either throw down at the end with there other Heroes for percentage, or they would throw it down at the beginning of the raid with there other Heroes to take out an Air Defense. Both of which the Barbarian King and the Archer Queen can already handle.
    -An alternative to a Goblin Hero is a Minion Hero


    • Minion Warlord


    -The New Hero should be the Minion Warlord because right now there are 3 types of troops Melee, Ranged, and Air; so far we have a Melee Hero (The Barbarian King) and a Ranged Hero (The Archer Queen) so it would only make sense that there should be an Air Hero.
    -Why a Minion? It Should be a Minion because a Healer Hero would be useless, a Dragon Hero would be OP because it would summon Dragons on its ability, a Balloon hero wouldn't make sense because Balloons target defenses and Heroes don't, a Lava Hound hero wouldn't make sense because Lava Hounds target Air Defenses and Heroes target anything, and the Minion is a troop that takes up very few spaces like a Barbarian or an Archer and could spawn troops on activation of his ability that wouldn't be OP.
    -At level one he would have 800 Hit points, deal 150 DPS, have a movement speed of 32, and his Regeneration Time would be 30 Minutes. At his ability level 1 it would last 10 seconds, give him a speed increase of 10, a damage increase of 50, a Health Recovery of 150, and he would summon 5 Minions.
    -This Hero could be used to pick of extra percentage, take out buildings when deployed behind Balloons, and take out enemy Clan Castle troops or enemy Heroes.
    -The Minion Warlords alter would look like a stone spire (kind of like a Wizard Tower) and he would cost 80,000 Dark Elixir to buy.

  2. #2
    Pro Member Jackdopp's Avatar
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    I agree 100% percent and the goblin king would be really UP like you said

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  3. #3
    Super Member ZachTyler's Avatar
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    Nicely explained, however there have been some really good threads for healer and dragon heros, but yeah most of them are just plain op and bad
    Last edited by ZachTyler; September 15th, 2015 at 01:00 AM.

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    Quote Originally Posted by ZachTyler View Post
    Nicely explained, however there have been some really good threads for healer and dragon heros, but yeah most of them are just plain op and bad
    Yeah most of the dragon or healer ones are pretty op/bad

  5. #5
    Forum Veteran jaronhudson15's Avatar
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    Absolute reasons why we may not need a goblin hero, and why we may need a Minion hero. But there is already a Minion hero thread posted in the Troop/Spell ideas forum, so don't go crazy with the statistics.

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    i want minion hero

  7. #7
    Senior Member Aegonkai's Avatar
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    I didn't even know there was an idea of a Goblin Hero. lol But even just from the name it sounds like a nay.
    An Air troop Hero would be amazing, although at TH9 the two Heroes we currently have are more than enough, both offensively and defensively, so I suppose it would be a TH10 feature.

    Let's have it, a brand new Hero unveiled at the ClashCon!


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