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Thread: What should I upgrade!?

  1. #11
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    1. keep lab going non-stop if your troops are as rushed as your base, pick the ones you use most and max them first

    1a. anytime you get enough DE put the king down until he is 10.

    2. lab - if you haven't maxed it (it can upgrade while research is going on)
    3. spell factory - if you haven't maxed it
    4. army camps - if you didn't max them at TH7 like you should have

    5. work on walls, get them all pink asap then start working on getting them blue at least

    6. get drills to 3

    7. if you war ADs first - if you don't war splash damage first - wizard towers and mortars to try and slow the barch against your base

    8. if you want to max your TH8 before going to 9 - put one builder (at least) on tesla upgrades and don't let him off those til they are done as these take a long time to get all 3 to level 6.

    9. when 2, 3, 4 are done put a builder on barracks and DBs to start leveling those to max

  2. #12
    Centennial Club
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    Aug 2015
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    Thanks for your replies

    I'm working on my walls currently and have already upgraded a good 20 to pink. I'm working on getting barch to max - level 5 .. Is it worth buying dark spel factory yet?
    Last edited by LordVade; September 15th, 2015 at 07:29 AM.

  3. #13
    Millennial Club
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    mortars+WT > AD > Walls > Teslas
    We told one of our newer members to lightning the cc....He dropped a lightning spell on the actual cc - no luring the troops or anything. Guess we should have been more specific...


  4. #14
    Centennial Club
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    Quote Originally Posted by TheSixthBuilder View Post
    mortars+WT > AD > Walls > Teslas
    So go for defence by far first? Also I love your sig :P

  5. #15
    Millennial Club
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    Yes, high walls are no use if they're defending cap guns and potato cannons.
    We told one of our newer members to lightning the cc....He dropped a lightning spell on the actual cc - no luring the troops or anything. Guess we should have been more specific...


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