In war I think the surrender button should be removed because before war it already asks if are sure you want to go to war and it would make mistakes by clicking the button and failing when you didn't want to gone forever
In war I think the surrender button should be removed because before war it already asks if are sure you want to go to war and it would make mistakes by clicking the button and failing when you didn't want to gone forever
That button currently only saves some time for those people who finish their attack faster. For example, air attacks take the shortest period of time to get the win, and if you get the 2 stars (th10) in 1 minute.. and the base is too hard to 3 star and you realise that, you.. surrender so you won't have to wait all that time staring at the screen and perhaps at a lonely archer shooting a wall.
I for one don't have issues with the surrender button but if people do, then I suppose I could sacrifice those minutes and I could stare at the archer, just so the others won't screw it up.
I'm with Devil on this one.
If I can see that I may get 3 stars in a war attack, I'll sit and wait if there's nothing else I can do. But there are times when all you have left are your heroes and a golem, and you can just tell that you're not getting 100%. Why let them get injured and then have to wait for an hour or so while they heal if they haven't been hurt that much (yet)?
2 stars at 50% or 2 stars at 99% are both equal in wars. I'd rather accept a 50% 2-star attack and go raid with my heroes (and other troops, obviously), than get a 83% 2-star attack and have my heroes out of action for longer when I want to go raiding.
I hope this makes you see why it's not such a bad idea.