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Thread: It's no wonder things have changed so much with Supercell.......

  1. #1
    Fresh Spawn
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    It's no wonder things have changed so much with Supercell.......

    Supercell is a mobile game development company founded in June 2010 in Helsinki, Finland. Ilkka Paananen is the company's CEO.[3] The company's debut game was Gunshine.net. In 2011, Supercell started developing games for mobile devices and has since then fully released three games: Clash of Clans, Hay Day, and Boom Beach.
    Clash of Clans, Boom Beach and Hay Day are freemium games and have been very successful for Supercell, generating revenue of $2.5 million a day in 2013.[4] Battle Buddies was pulled out of market due to poor monetization, despite getting positive reviews from critics.[5]
    Accel Partners invested $12 million in Supercell in 2011.[6]
    In October 2013 it was announced that Japanese company GungHo Online Entertainment and its parent SoftBank had acquired 51% of the company for a reported $2.1 billion.[7] On June 1st 2015, SoftBank acquired an additional 22.7% stake in Supercell, now owning the 73.2% of the company and becoming the sole external shareholder.[8]


    Yes that's right $2.1 BILLION back in June.....we know that the Summer update was already in the works prior to that, nothing much has happened since. Now it is very obvious they have plenty of money to pay the programmers it begs the question, Why can't they re-write code such as the king and queen being available during wars while upgrading? It is a choices like this that show us players that the excuses they give us are just that excuses. With ClashCon approaching and this so called "game changing update" just around the corner it seems as though we should be watching quarterly earnings reports to gauge updates instead of what has happened in the past. Supercell you aren't Blizzard you need to focus on the players and the game or you will lose even more players to other games.

    Just my 2 golds


  2. #2
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    Heroes being available in war have been posted many times. It's a revenue for the company to make money. If I invest a lot in a company, I plan to make money rather than change a large part of our income. Think of it this way, if you invest ten dollars hoping to make $20, will you be happy when you get $5 in return?

  3. #3
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    This topic has been done to death

    People who believe SC= Its coding error and we should trust the developers

    People with common sense like you= SC is doing it to make money. Saying its a coding error is just a way to shut people off.

  4. #4
    Millennial Club sr55651's Avatar
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    Quote Originally Posted by GuyBuddy View Post
    This topic has been done to death

    People who believe SC= Its coding error and we should trust the developers

    People with common sense like you= SC is doing it to make money. Saying its a coding error is just a way to shut people off.
    well they are a business so yeah of course they'd want to make money

  5. #5
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    This pic is getting a work out today

  6. #6
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    Quote Originally Posted by sr55651 View Post
    well they are a business so yeah of course they'd want to make money
    Yep and we shouldn't blame them. They can't start give in for every single demand.

  7. #7
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    2.1 billion :0 . And they can't fix a bug in 3 weeks ?

  8. #8
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    Totally agree with OP... Now it's not the same old Supercell, whose first priority was developing an awesome game and listening to the community...

    But now the focus has shifted to money making rather than providing an awesome gaming experience...

  9. #9
    Millennial Club Avery99's Avatar
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    I has been stated before by one of the SC staff that regarding the heroes that it would be a big issue. The way Clan Wars are developed, when prep turns to war day there's a snapshot that goes over all the bases and everything in the war at the end of prep day. There is no easy way to put heroes in war like that, because the system doesn't detect or snapshot when you have your heroes ready to go.
    I kind of paraphrased that, but that's the general idea of what was said.

    Just my 2 cents on that particular issue stated in the OP.
    Click on the picture to find out more

  10. #10
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    Quote Originally Posted by Avery99 View Post
    I has been stated before by one of the SC staff that regarding the heroes that it would be a big issue. The way Clan Wars are developed, when prep turns to war day there's a snapshot that goes over all the bases and everything in the war at the end of prep day. There is no easy way to put heroes in war like that, because the system doesn't detect or snapshot when you have your heroes ready to go.
    I kind of paraphrased that, but that's the general idea of what was said.

    Just my 2 cents on that particular issue stated in the OP.
    I dont understand this. So you can create new troops to go and attack but you can't find a workaround for fixed troops (heroes). So basically if I gem my heroes on war day then they shouldn't work. Why are working then?

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