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Thread: All Archers as WC Troops

  1. #1
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    All Archers as WC Troops

    I am trying to convince my clan that all archers in the WC is the best strategy.

    With a well placed WC, it is a pain in the drain to draw them all out... might take at least an extra hog/balloon to get the job done!

  2. #2
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    Quote Originally Posted by bigf1973 View Post
    I am trying to convince my clan that all archers in the WC is the best strategy.

    With a well placed WC, it is a pain in the drain to draw them all out... might take at least an extra hog/balloon to get the job done!
    While this is true, the poison spell will quickly destroy them.
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    Quote Originally Posted by sungirl View Post
    While this is true, the poison spell will quickly destroy them.
    true... but then there is no poison spell for the skeleton traps -- assuming you only carry 1!

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    Quote Originally Posted by bigf1973 View Post
    I am trying to convince my clan that all archers in the WC is the best strategy.

    With a well placed WC, it is a pain in the drain to draw them all out... might take at least an extra hog/balloon to get the job done!
    While it might be a pain to draw them out they really won't do much damage and against a GoWiPe or GoWiWi, the Golems will tank the archer damage while wizards and poison spell wipes them out.

    Not a good idea full archers in CC in my opinion
    IGN: Robert | ID: #P0YQV9JP | Clan: Alianza Tica | TH: 12.3 | Level: 172

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    Quote Originally Posted by bigf1973 View Post
    true... but then there is no poison spell for the skeleton traps -- assuming you only carry 1!
    yeah, but you'd only use poison on skellies if you are using hogs.

    I would rather use poison on cc troops (because I don't lure) than save it for the off-chance that the skeleton traps are set to ground and will be triggered by hogs.
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  6. #6
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    Uh, do you mean cc? If so then all archers wouldn't be too great. They wouldn't even need a poison. You could do the ol' bunch em up and drop a balloon on them.

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    Quote Originally Posted by bigf1973 View Post
    true... but then there is no poison spell for the skeleton traps -- assuming you only carry 1!
    This really isn't an issue for higher levels/townhalls.

  8. #8
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    Quote Originally Posted by bigf1973 View Post
    I am trying to convince my clan that all archers in the WC is the best strategy.

    With a well placed WC, it is a pain in the drain to draw them all out... might take at least an extra hog/balloon to get the job done!
    Worth a try I guess if you can really bury your TH, before poison it was pretty good time waster but the poison, once they are out will wipe them out very quickly. The skeleton traps are really only a concern with mass hogs any gowixx isnt going to be too concept with skellies.

  9. #9
    Millennial Club lasmite's Avatar
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    lol

    WC.. makes me think of the bathroom

    It stands for war castle, for those that didn't figure it out
    Last edited by lasmite; August 31st, 2015 at 06:11 PM. Reason: added last sentence
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  10. #10
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    Agree with the rest I would rather see troops I can destroy with poison come out of cc. Drop poison in their path and they all march to their death. Even with skellie traps and hogs you would get a better push from your kill squad with no cc to worry about. I feel this would offset the benefit of hanging onto the poison for skellies.



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