
Originally Posted by
Anoushka[Supercell]
Those figures in the info box are just approximations and the real math is more complex (we would have to talk about "spell ticks, damage factors being applied as a square, and different guaranteed-minimum damage factors for both walls and buildings") -> but, the %-damage is skewed to deal more %-damage when the remaining building HP is high, and less %-damage when the remaining building HP is low in order to make the effect of a single Earthquake spell more significant, end of quote from our programmer.