Yes my clan has seen this far too often.
The amount of experience clans get from a loss IS WAY TOO HIGH. Why should you get 75% exp from a loss when u get 30%ish percent loot from a loss. The victory bonus should be half the experience my opinion.
I guess supercell wanted most people to benefit from the perks not just the good ones so a "gap" doesn't grow between good and bad clans.
I was in a family clan where this clan never warred, and they were lvl 4, not too weird tho
Uh because we are competitive and like to win? The better question is why reward somebody for failing? You don't get majority of the loot if you lose a war so you shouldn't get majority of the experience. It is pretty garbage that a clan can go into a war and just one star almost every base and get almost as much experience as the clan who goes all out and 3* every base and wins.
Is it fair that clan perks are only for those that war? Is it fair that perks are only at a clan level?