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Thread: Mini-Guide for DE Farming - you want super heroes, don't you?

  1. #161
    Forum Veteran UnitySharp's Avatar
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    Great attack, only thing I would recommend are:

    1. as you have said, group the troops together
    2. send in the dragon earlier to tank for the healer

    And super job on the wall breakers, you got in so deep with them, I learned something new today!

    Quote Originally Posted by Stitch View Post
    OK guys, I got around to starting to play with this great technique today and have had 2 raids so far.

    Disclaimer: Both raids got the DE storage - however the attacks didn't quite have the finesse as Unity's and I was extremely lucky lol. But I'm seeing it as a successful start!

    Firstly, I'd say that this technique gives you the confidence to try bases you normally would skip. I wouldn't normally try and storm a base complete with x-bows / infernos with an army built in 28 mins. Normally i'd only revenge these with dragons / pekkas / golems etc.

    Anyway, i've uploaded the videos in the hope that you might critique and offer advice/suggestions. From watching the videos back I know I need to deploy the troops closer together rather than the slight spread they had.

    In both videos I tried to follow these steps:
    1) Picked off as many outside buildings as possible
    2) Tested the CC to see if troops were there and could be used to lure into centre
    3) Deploy troops as recommended by Unity
    4) Set off Rage when inside the base to help speed up the route to the DE

    Video 1:


    Video 2:
    http://www.youtube.com/watch?v=iSuzGCJNzZI

    Thanks again. Looking forward to seeing more from Unity and others.

    Cheers
    Old Unity member returning to check out Clash Royale

  2. #162
    Forum Veteran UnitySharp's Avatar
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    Wow, perfect execution and an awesome battle! Only question/suggestion is why you didn't send in the golem first? I think the golem would trigger spring traps and the healer is most useful when healing a large group of troops (especially giants). So expending the golem to preserve your giants + healers would probably produce better results, I am guessing?

    Other than that, it was a beautiful raid!

    Quote Originally Posted by Fhou View Post
    Hi everyone,

    I'm back home and uploading videos again.



    Here is a live action and an example of my 5 minutes play.
    You can see :
    - how I queue troops before battle
    - how I'm searching battles (not too long, LOL)
    - how I queue troops after battle (with only 3 active Barracks)

    Note that I'm playing around with 1 extra Golem because my DE is maxed.
    I can repeat this every 36~40 minutes.
    Old Unity member returning to check out Clash Royale

  3. #163
    Senior Member rynoster's Avatar
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    Quote Originally Posted by UnitySharp View Post
    Thanks a lot, I am glad that my guide has helped some

    Yes I took a look at your upgrade plan and your clan's website, both are very nice, and quite hardcore COC, haha! Good job!

    I always max out my healer level as soon as possible because it really makes a huge difference for my attack strategy, higher HP for the healer can help them survive through air defense attacks, and provide much needed HP recovery for your army. Of course the higher heal amount helps too.

    As for dark barracks, I recommend upgrading one to Lv 4 first, so you can unlock all the troop upgrades in the lab, and when you have excessive DE using my methods, you can upgrade Valkyries and Golems

    Good luck to the rest of your upgrades, and happy DE farming!
    Thanks for the response, much appreciated.

    Lol, hardcore COC is the way to go, you just showed a new way to do it!

    I've decided to start my healer lvl3 instead of PEKKA lvl2. Without me needing to do both dark rax, my TH9 date also moved up.

    Quick question, how do you handle abandoned bases with 250k+ of each. With my previous farming army I could easily dump archers and barbs to clean up mines/pumps, much tougher now.
    Level:140+ TH10 | Clan: Rekkies@War | Clan Website | Recruiting TH9 with maxed TH8 defenses and Lv7+ walls
    Final five goblin missions 3-starred with TH7 troops | Road to Champions League




  4. #164
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    Hidden defense stats ?!

    Quote Originally Posted by UnitySharp View Post
    Wow, perfect execution and an awesome battle! Only question/suggestion is why you didn't send in the golem first? I think the golem would trigger spring traps and the healer is most useful when healing a large group of troops (especially giants). So expending the golem to preserve your giants + healers would probably produce better results, I am guessing?

    Other than that, it was a beautiful raid!
    I don't think that deploying Barbs > Giants > Golem or Golem > Barbs > Giants would really affect the battle results but yeh you're right ;D
    In the end, they're almost all deployed in the same time, the key is to go fast.

    Check here, new video :



    Good points :
    - CCTRPH worked pretty well (CC Troops Reinforcement Plug Hole ..)
    - my Barb King ignored outter buildings (Gold and Elix storages) and went directly to the core
    - after I got what I came for (DE, obviously), I cancelled the battle to decrease the BK regen time.

    One more thing I noticed in this recent attack :
    - check my Archer #5 deployed on the top right Gold Mine (0:36 of video, or 2:50 of battle)
    - it is clearly out of range from the Lv10 Gold Cannon
    - after the Cannon kills my other 3 Archers, he can now hit my Archer #5 (0:47 of video, or 2:39 of battle)
    > Soooo, wth ? does defenses' radius increases overtime ? of does it increase with kills count ? or just a bug ?
    If anyone knows please tell me


    ---


    Quote Originally Posted by rynoster View Post
    Thanks for the response, much appreciated.

    Lol, hardcore COC is the way to go, you just showed a new way to do it!

    I've decided to start my healer lvl3 instead of PEKKA lvl2. Without me needing to do both dark rax, my TH9 date also moved up.

    Quick question, how do you handle abandoned bases with 250k+ of each. With my previous farming army I could easily dump archers and barbs to clean up mines/pumps, much tougher now.
    If I were in your situation I would also go for the Healer first, definitely.
    About handling abandoned bases : what is your army composition ?
    With mine (15 Archers, 15 Gobs, 18 Barbs, 12 Minions) I could still go for those abandoned bases.


    Fhou.
    Last edited by Fhou; July 8th, 2013 at 04:58 PM.

  5. #165
    Super Member 2fingaz2727's Avatar
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    Its been about a day since I started going heavy after DE with Unity's strategy. Got about 19k so far. Not bad for a th8 going against Xbows and Towers of death (IT)


    Azure waters - seas - depths
    Lv: ummm it always changes, but really slowly
    TH 10 - walls: lv9-10-11 AQ - 40 BK 40 (farmed ;P)
    oh and something about how i'm in your loot or whatever, but thats probably not true.

  6. #166
    Senior Member rynoster's Avatar
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    Quote Originally Posted by Fhou View Post
    If I were in your situation I would also go for the Healer first, definitely.
    About handling abandoned bases : what is your army composition ?
    With mine (15 Archers, 15 Gobs, 18 Barbs, 12 Minions) I could still go for those abandoned bases.


    Fhou.
    Cool, good to know I made the right decision.

    I'm basically using your army composition, not sure if you caught the post earlier, you are featured on our clan website. Hope you don't mind.

    Uploading two videos shortly, attempt 1 & 2.
    Level:140+ TH10 | Clan: Rekkies@War | Clan Website | Recruiting TH9 with maxed TH8 defenses and Lv7+ walls
    Final five goblin missions 3-starred with TH7 troops | Road to Champions League




  7. #167
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    Quote Originally Posted by FreddyBear View Post
    cool Rob - what troops are you using?

    Fred

    QUOTE=robchow;606006]I have been doing decent for level 4 troops (TH7). Got the following in recent attacks:

    DE
    1021
    927
    668

    Two of these had x-bows; I am no longer afraid of these.
    I was in 1300-1400 range when I got these. Here was my troop comp that I used (TH7, level 4).


    10 Barbs - to test for traps, clear outside buildings and lure cc/hero
    34 Archers - clear outskirt and attack over-the-wall if I can't break the wall where DE is stored
    20 Goblins
    12 Giants
    8 Wall-breakers - needed more WB as these are only level 4 plus my WB placement needs refining
    4 Wizards
    2 Healers
    8 Minions

    I did a trophy push using dragons and balloons to get up to 1700 so that I can search-less bases that have more DE loot. At this slightly higher level, I think I may need to increase giants from 12 quantities to 14.
    Last edited by robchow; July 8th, 2013 at 07:47 PM.

  8. #168
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    Quote Originally Posted by Fhou View Post
    Hi everyone,

    I've maxed DE storage sooner than expected.
    I'm now sitting on 80K DE (with maxed BK and Minions).
    6 days left till TH9 upgrade finishes and I'll have AQ Lv2.
    I'll keep using the strategy to get to the core of villages but aiming for Gold mainly.
    This will allow me to keep practicing and providing more feedback / videos.

    So yeah UnitySharp let me join you on the road of getting SuperHeroes
    Wonder how fast I can upgrade them.

    Fhou.
    Would it not be hard to farm for other resources (gold or elixir) using Unity's method especially if 2 or 3 gold/elixir storages are scattered around the base and not just sitting in the core?

    Isn't one of the reasons this DE farming works so well is because the troop's goal is to aim for destroying ONE building (i.e., DE storage)
    Last edited by robchow; July 8th, 2013 at 10:25 PM.

  9. #169
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    Quote Originally Posted by rynoster View Post
    Cool, good to know I made the right decision.

    I'm basically using your army composition, not sure if you caught the post earlier, you are featured on our clan website. Hope you don't mind.

    Uploading two videos shortly, attempt 1 & 2.
    Wow, what an honor ! Of course I don't mind, cool with it.
    But you should mention Unity too, all of this was possible thanks to him.


    Quote Originally Posted by robchow View Post
    Would it not be hard to farm for other resources (gold or elixir) using Unity's method especially if 2 or 3 gold/elixir storages are scattered around the base and not just sitting in the core?

    Isn't one of the reasons this DE farming works so well is because the troop's goal is to aim for destroying ONE building (i.e., DE storage)?
    What I meant is that I will attack a base even if it has low DE, I'll take it if it has sufficient amount of Gold, the Unity way = piercing the core.


    Fhou.
    Last edited by Fhou; July 8th, 2013 at 11:37 PM.

  10. #170
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    Quote Originally Posted by UnitySharp View Post
    - Archer Queen reached lv 14 today, and immediately started upgrading to lv 15 after 1 battle, 75k DE spent

    - BK has 3.5 days left until Lv 16

    DE remaining in the tank: 23.5k

    Will post video for AQ lv 15 in action soon

    So who is gonna join me posting their super hero journeys?
    It has only been 5 days since I started this journey but it has been great so far (i.e., the DE collecting part). When I started this method 5 days ago, my hero (BK) was at level 4; at the moment BK is still at level 4. However, I was able to collect a good amount of DE. If I recall, I had about 8000 DE when I started. I then did a trophy pushed to get to 1700 trophy and got maybe another 4500k in DE. This bring my DE to about 12500...ten raids later, I maxed my DE storage (20000). I won't have a free builder for another 1-1/2 days so I decided to upgrade Hog Rider to level 2.

    From the ten raids, I had one that was 2357 and two that were over 1100+. I could have gotten another 1200 raid but my wifi network dropped...only managed 454.

    Currently, I am sitting under 1000 DE. Let's see how long it will take to get up to max DE storage to get a level 5 BK.

    I am almost maxed TH7. I planned to have max gold and elixir storages when entering TH8. Should DE be maxed as well before entering TH8?

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