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Thread: Make lightning spells do something or just replace them

  1. #31
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    So you want TH5s, TH6s and TH7s to not be able to destroy CC troops? You want them to not be able to destroy Air Defences in dragon raids?

    The Lightning Spell still has plenty of purposes, especially at lower level Town Halls, and a few TH10s use them barching too.

    If you don't like it, don't use it! I certainly don't, but you don't see me complaining.

  2. #32
    Forum Elder Awness's Avatar
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    My TH8 still uses them very effectively against ADs on th8s in war. Maybe useless for higher leagues but not down here.

  3. #33
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    Just because there is a better way to kill cc troops it doesn't mean its useless. People still use it for percentage and to take out mortars/air defences. And below th8

    Earthquakes are more useless, and troops like goblins, valks, and healers are not used much either.

  4. #34
    Forum Superstar MysteriousR's Avatar
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    I use them on Barch to destroy mortars as what I have been doing before instead of zapping DE storages

  5. #35
    Millennial Club Stiehl9s's Avatar
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    Quote Originally Posted by greywolf494 View Post
    Just because there is a better way to kill cc troops it doesn't mean its useless. People still use it for percentage and to take out mortars/air defences. And below th8

    Earthquakes are more useless, and troops like goblins, valks, and healers are not used much either.
    Earthquakes are far from useless. my clan has been using them quite effectively to blow open the cores of war bases. we're getting more 3 stars than before thanks to quakes.

  6. #36
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    make it 1 slot and ill take it over poison anyday

  7. #37
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    Quote Originally Posted by Stiehl9s View Post
    Earthquakes are far from useless. my clan has been using them quite effectively to blow open the cores of war bases. we're getting more 3 stars than before thanks to quakes.
    In titans I'm far more likely to win a defence if they're using earthquake. The only below 40% I got hit by the past month was by someone using earthquakes too. So its either earthquake sucks, or people who use earthquake tend to suck.

    If you look at the numbers there's no good reason to give up an extra spell slot for meagre damage against other structures, and the extra tile from jump spells is hardly ever useful either.

    Only useful to people who like to see walls collapse.

  8. #38
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    Quote Originally Posted by BluBest View Post
    They take out towers with ease, what other spell does that?
    yeap that's true; they take out mortars like a coconut.

  9. #39
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    Quote Originally Posted by Taabo View Post
    Imp zapping was a legit way for lower levels to actually hurt the super high town halls that would pick on them. I remember many a time as a th7 I would revenge town hall 10s who attacked my with lightning and got loads of DE. And all of you who say they r good for air defs, they are not on the higher levels. It's pointless to spend all your spells kill one air def when they have 4. Rage or healing gets you much further. I spent a lot of many upping lightning spells and now it seems like it's all gone to waste.
    I'm very happy to hear you cannot be a no-skill noob anymore.

    Not that a TH10 would ever take diddly squat for a TH7 lolol

  10. #40
    Millennial Club CnConrad's Avatar
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    Quote Originally Posted by Zappygirl85 View Post
    I use them on air defenses

    Then you must be a th 7.


    For th 8-10 they are pointless

    I would like to see a buff that lightning spells take out defences perhaps keep damage constant but add a "favorite target" like hogs.

    1 per morter/WT/AT/Cannon
    2 per ad
    3 per x bow
    4 per inferno
    Last edited by CnConrad; August 22nd, 2015 at 03:06 PM.

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