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Thread: Hogs at TH8 (maxing or max) strategies please! (For War)

  1. #31
    Centennial Club DaenerysWawa's Avatar
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    Looking forward to your videos luna lemme know when :)

    i m waiting out my 2 war attacks...they are better for hogs though, but theyre not upgraded enough i think i am gonna have to try to gowipe them best as i can

    -angry annie

    Quote Originally Posted by Lunaticfringe View Post
    Ehh, I gotta disagree with you here. It's just as simple to use a giant instead of your King and you will torch the dragon.

    Using your B King as a distraction can almost be as good as another heal on certain bases. I'd seldom, if ever, recommend intentionally sacrificing your B King if nothing went wrong with the pull. A single giant is only 5 troop slots, so it isn't like you'd save 15 slots or something.

    annie...I just did two ~max (non-wall) TH8 base hog runs on my 2nd account and uploaded them on YouTube. I'll send them your way. Killing CC dragon /loon is probably the easiest part nowadays. where to drop your heals, timing on distracting with your b King, etc. are often much harder

  2. #32
    Senior Member Dboswell's Avatar
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    Hogs are THE best th8 strategy IMO. It was a toss up between GOWIVA and hogs. But your hog stray depends on the base or if you can identify the tesla or dgb spots. A lot of times in cleanup even if you don't see the giant bomb spots if you can see teslas it gives better indication of g bomb locations. Go ho is a fun stra but takes practice and isn't needed for th8.

    A good comp is:
    28-30 hogs
    5-7 wizards
    1-2 giants
    The rest archers
    3 heal 1 poison

    2 witches and Barb in cc.

    Use giants for lure and distraction. ( no cc is unlurable)
    Heals should be used when hogs cross a possible giant bomb spot or where there is a high concentration of defenses.

    GoHog
    1 golem
    23 hogs
    7-8 wizards
    Giant
    2-3 wallbreakers
    Adjust where necessary.
    You can carry some max hogs in cc or witches or wizards and less wizards in your camp.

    Gohog for th8 is to pop a dgb spot or distract a tank a bunch of point defenses but this attacks is designed to take out the Archer queen.

    You have to practice with hogs! Hope it helps

  3. #33
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    Quote Originally Posted by Lunaticfringe View Post
    Ehh, I gotta disagree with you here. It's just as simple to use a giant instead of your King and you will torch the dragon.
    Giants are going to survive 2 breaths max from a dragon, and target defenses. Using the king, especially for noobs, keeps the wizards alive long enough to actually kill the dragon/loon. Can an expert pull off giants? Probably most of the time, but when you're giving advice to someone struggling with the basics, go with the idiotproof "drop the king, let the dragon lock onto it, kill it with wizards" because it gives them FAR more leeway in terms of the drop.

    As for her failures losing too many wizards, you're losing too many wizards because you're not dropping your king lol.

  4. #34
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    Quote Originally Posted by Dboswell View Post
    Hogs are THE best th8 strategy IMO. It was a toss up between GOWIVA and hogs. But your hog stray depends on the base or if you can identify the tesla or dgb spots. A lot of times in cleanup even if you don't see the giant bomb spots if you can see teslas it gives better indication of g bomb locations. Go ho is a fun stra but takes practice and isn't needed for th8.

    A good comp is:
    28-30 hogs
    5-7 wizards
    1-2 giants
    The rest archers
    3 heal 1 poison
    Not enough hogs to survive a good base (unless deployed perfectly), and now you're relying on wizards/archers to break through the walls and clean up.. rather than hogs which are the best clean up troop known to man. Other clans generally go for this, we go with 39 hogs minimum, we get way more three stars than they ever do. Cleanup is no problem with 15-20 remaining hogs, whereas this isn't guaranteed to clear the base.

  5. #35
    Senior Member Dboswell's Avatar
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    Quote Originally Posted by tyler4 View Post
    Not enough hogs to survive a good base (unless deployed perfectly), and now you're relying on wizards/archers to break through the walls and clean up.. rather than hogs which are the best clean up troop known to man. Other clans generally go for this, we go with 39 hogs minimum, we get way more three stars than they ever do. Cleanup is no problem with 15-20 remaining hogs, whereas this isn't guaranteed to clear the base.
    Do you mean 29? Anyways I must reiterate that Gohog is not necessary or always feasible for a th8. I three starred a lot of 8s with anywhere between 27-29 hogs (no golem). it's base and cc troop specific to how many wizard/hogs are needed. No set number that's why I give the OP a range.

  6. #36
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    Nope I meant 34 level 4 hogs and 5 cc hogs. Bring a for the pull, 5-6 wizards, and at the end of the attack you'll have an overkill amount of hogs left to serve as cleanup dps. You get almost no value out of bringing extra wizards compared to more hogs.

  7. #37
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    Quote Originally Posted by tyler4 View Post
    Giants are going to survive 2 breaths max from a dragon, and target defenses. Using the king, especially for noobs, keeps the wizards alive long enough to actually kill the dragon/loon. Can an expert pull off giants? Probably most of the time, but when you're giving advice to someone struggling with the basics, go with the idiotproof "drop the king, let the dragon lock onto it, kill it with wizards" because it gives them FAR more leeway in terms of the drop.

    As for her failures losing too many wizards, you're losing too many wizards because you're not dropping your king lol.
    Yeah, I can understand the appeal for a noob to use the B King, but it's still not really what you want to do, even for a novice. Might as well begin practicing with a giant, as it works and it's easy. The time it takes for the dragon to kill the giant, then spin around and start on the 5 wizards is plenty--5 wizards make short work of a dragon/loon. We average losing a single wizard during the pull, then ~4 remain to start cleaning up.

    And the reason for losing wizards could be numerous. The biggest flaw I often see is pulling to one corner, then starting the run from another. /DUH. Start your run in front of where you pulled the CC and the wizards just clean up most the time!

    Unrelated: Outside of pulling the CC, archers should pretty much never make their way into a pure hog run. Just use wizards for CC and go full tilt on hogs, imho.

    Quote Originally Posted by tyler4 View Post
    Not enough hogs to survive a good base (unless deployed perfectly), and now you're relying on wizards/archers to break through the walls and clean up.. rather than hogs which are the best clean up troop known to man. Other clans generally go for this, we go with 39 hogs minimum, we get way more three stars than they ever do. Cleanup is no problem with 15-20 remaining hogs, whereas this isn't guaranteed to clear the base.
    THIS * 10...

    I don't understand why people want to bring anything other than hogs for cleanup.

    Then again, I'm not going to comment any further in hopes that people continue using less hogs against our clan in wars.

    Quote Originally Posted by tyler4 View Post
    Nope I meant 34 level 4 hogs and 5 cc hogs. Bring a for the pull, 5-6 wizards, and at the end of the attack you'll have an overkill amount of hogs left to serve as cleanup dps. You get almost no value out of bringing extra wizards compared to more hogs.
    Preach it, brother...

    Granted, it totally depends on the base. At times, I've gone as low as 30-31 hogs, plus 5 CC hogs, but yeah, in general, I don't understand the logic to bring any other troop except a hog when you're looking to clear the base. I recommend the minimum amount to kill the CC, then let er rip with hogs.
    Last edited by Lunaticfringe; August 21st, 2015 at 07:37 PM.

  8. #38
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    Are you guys deploying in a surgical style or just mass hogs?

  9. #39
    Senior Member Dboswell's Avatar
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    Quote Originally Posted by Lunaticfringe View Post
    Yeah, I can understand the appeal for a noob to use the B King, but it's still not really what you want to do, even for a novice. Might as well begin practicing with a giant, as it works and it's easy. The time it takes for the dragon to kill the giant, then spin around and start on the 5 wizards is plenty--5 wizards make short work of a dragon/loon. We average losing a single wizard during the pull, then ~4 remain to start cleaning up.

    And the reason for losing wizards could be numerous. The biggest flaw I often see is pulling to one corner, then starting the run from another. /DUH. Start your run in front of where you pulled the CC and the wizards just clean up most the time!

    Unrelated: Outside of pulling the CC, archers should pretty much never make their way into a pure hog run. Just use wizards for CC and go full tilt on hogs, imho.



    THIS * 10...

    I don't understand why people want to bring anything other than hogs for cleanup.

    Then again, I'm not going to comment any further in hopes that people continue using less hogs against our clan in wars.



    Preach it, brother...

    Granted, it totally depends on the base. At times, I've gone as low as 30-31 hogs, plus 5 CC hogs, but yeah, in general, I don't understand the logic to bring any other troop except a hog when you're looking to clear the base. I recommend the minimum amount to kill the CC, then let er rip with hogs.
    I can see bringing that many but what deployment style are you using? I agree hogs clean up bases nicely but so do wizards and 7 isn't that many. When you get into upper level attacks you will find that you don't need 30 +hogs. Wizards in a hog attack aren't there to break into the core of a base. support. The minimum amount of hogs to clear any th8 is 26. Risky risky though.

  10. #40
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    Quote Originally Posted by Dboswell View Post
    I can see bringing that many but what deployment style are you using? I agree hogs clean up bases nicely but so do wizards and 7 isn't that many. When you get into upper level attacks you will find that you don't need 30 +hogs. Wizards in a hog attack aren't there to break into the core of a base. support. The minimum amount of hogs to clear any th8 is 26. Risky risky though.
    I generally go two finger or from one spot depending on the base.. I don't like surgical in this case because the more hogs that form my hog mass, the further my heals go and the less I lose. If I drop two hogs on a point defense, I know i'm losing at least one or two of them, if I drop 39 hogs and keep them under heal the entire time they're dying at a VERY slow rate.

    No, wizards don't clean up bases nearly as nicely as hogs. Wizards die easily and waste way too much time beating up walls, as well as take forever to run from point A to point B. Sure, when they get to the target they do great DPS, but I'd rather not rely on wizards for clean up.

    Only reason I bring more than one archer is it's often times the most efficient way to clear out corner huts at the end of the attack.

    As for your comment that wizards aren't there to break into the base, exactly. They are "support", meaning clean up. But guess what! Hogs clean up FAR better than them. No reason to bring more wizards than needed to kill the CC.
    Last edited by tyler4; August 21st, 2015 at 09:36 PM.

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