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Thread: Are we Forced to Gem?

  1. #31
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    Quote Originally Posted by advanced1 View Post
    Lets loook at these options:
    • wait for the royals upgrade to finish: at this point it is likely taking this person 7 days, wars last 2 that won't work
    • opt out: that defeats the whole purpose
    • war without them: pretty much impossible to do well at th10
    • gem them: not everyone can spend $1000's to be able to use a vital part of the game
    • Quit clash: that hurts the game and the clan, not really a viable option


    So everyone of your "options" is quite lacking... any more bright ideas?
    So would the game be better off without the $1000s of dollars from those who do pay for it? I would say the games that flopped from SC due to poor monetisation would say otherwise.

  2. #32
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    Quote Originally Posted by JKL2207 View Post
    So would the game be better off without the $1000s of dollars from those who do pay for it? I would say the games that flopped from SC due to poor monetisation would say otherwise.
    Games don't flop due to their inability to extract payments from players, they flop due to pissing off their user base and poor game play. SC has hit the jackpot on a highly addictive game. It would not hurt them to make the game more playable.

  3. #33
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    Quote Originally Posted by advanced1 View Post
    Games don't flop due to their inability to extract payments from players, they flop due to pissing off their user base and poor game play. SC has hit the jackpot on a highly addictive game. It would not hurt them to make the game more playable.
    Check out second paragraph relating to battle buddies.

    https://en.wikipedia.org/wiki/Superc..._game_company)

    Companies need money to survive, they create products/services to make money. If a product/service is not making money the Company will not support it.

  4. #34
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    No, you are not forced to gem. You are forced to get used to not always having your heroes around. In your case you made the incredibly common mistake of neglecting your heroes until everything else was done. Now your base carries a very large amount of weight in war, but your heroes are not as high as they should be.

    The wisest plan for every player is to always focus on heroes first for each new town hall level. I had both my heroes asleep pretty much non-stop for the first 5 months of TH9 and as a result I had level 30 heroes to help me finish up walls (my buildings finished around the same time as the heroes). Now that I am TH10 I am once again focused mostly on keeping my heroes down (though now I usually only have one down at a time) and I fully expect to have my heroes capped well before my defenses are done (and definitely before I have made significant progress on my level 11 walls).

    Everyone knows it can be tough being new to a town hall level and part of that challenge is that fact that your heroes should be asleep at that time. By the time you get to maxed defenses your heroes should be done. Thus, by the time you start pulling serious weight in war, your heroes should be around to help you. Neglecting your heroes (as most players seem to gladly do) only puts you in the situation you find yourself in.

    Do you need to use gems? No. I have never used gems for anything except buying my 3 builder's huts. I don't even use gems during 1-gem events. It is very easy to play the game without gemming anything. Spending significant time with one (or ideally both) heroes down does wonders for teaching you how to play the game. You never really realize how little skill most players have until you see them without their heroes. Heroes are a crutch that make up for poor gameplay. You do most of your growing as a player when they are upgrading.

  5. #35
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    Quote Originally Posted by JKL2207 View Post
    Check out second paragraph relating to battle buddies.

    https://en.wikipedia.org/wiki/Superc..._game_company)

    Companies need money to survive, they create products/services to make money. If a product/service is not making money the Company will not support it.
    Have you acknowledged yet that all of SC money doesn't come from rushing your heroes? Let me know when you do.

    Pop quiz: What is more likely? That 1 million people will spend $5 to get a 4th or 5th builder or they'll spend $1000 to rush their heroes over and over and over again?

    Only desperate people link to wikipedia.
    Last edited by advanced1; August 19th, 2015 at 04:54 AM.

  6. #36
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    Quote Originally Posted by erethizon View Post
    No, you are not forced to gem. You are forced to get used to not always having your heroes around. In your case you made the incredibly common mistake of neglecting your heroes until everything else was done. Now your base carries a very large amount of weight in war, but your heroes are not as high as they should be.

    The wisest plan for every player is to always focus on heroes first for each new town hall level. I had both my heroes asleep pretty much non-stop for the first 5 months of TH9 and as a result I had level 30 heroes to help me finish up walls (my buildings finished around the same time as the heroes). Now that I am TH10 I am once again focused mostly on keeping my heroes down (though now I usually only have one down at a time) and I fully expect to have my heroes capped well before my defenses are done (and definitely before I have made significant progress on my level 11 walls).

    Everyone knows it can be tough being new to a town hall level and part of that challenge is that fact that your heroes should be asleep at that time. By the time you get to maxed defenses your heroes should be done. Thus, by the time you start pulling serious weight in war, your heroes should be around to help you. Neglecting your heroes (as most players seem to gladly do) only puts you in the situation you find yourself in.

    Do you need to use gems? No. I have never used gems for anything except buying my 3 builder's huts. I don't even use gems during 1-gem events. It is very easy to play the game without gemming anything. Spending significant time with one (or ideally both) heroes down does wonders for teaching you how to play the game. You never really realize how little skill most players have until you see them without their heroes. Heroes are a crutch that make up for poor gameplay. You do most of your growing as a player when they are upgrading.
    We're talking about wars.

  7. #37
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    Quote Originally Posted by erethizon View Post
    No, you are not forced to gem. You are forced to get used to not always having your heroes around. In your case you made the incredibly common mistake of neglecting your heroes until everything else was done. Now your base carries a very large amount of weight in war, but your heroes are not as high as they should be.

    The wisest plan for every player is to always focus on heroes first for each new town hall level. I had both my heroes asleep pretty much non-stop for the first 5 months of TH9 and as a result I had level 30 heroes to help me finish up walls (my buildings finished around the same time as the heroes). Now that I am TH10 I am once again focused mostly on keeping my heroes down (though now I usually only have one down at a time) and I fully expect to have my heroes capped well before my defenses are done (and definitely before I have made significant progress on my level 11 walls).

    Everyone knows it can be tough being new to a town hall level and part of that challenge is that fact that your heroes should be asleep at that time. By the time you get to maxed defenses your heroes should be done. Thus, by the time you start pulling serious weight in war, your heroes should be around to help you. Neglecting your heroes (as most players seem to gladly do) only puts you in the situation you find yourself in.

    Do you need to use gems? No. I have never used gems for anything except buying my 3 builder's huts. I don't even use gems during 1-gem events. It is very easy to play the game without gemming anything. Spending significant time with one (or ideally both) heroes down does wonders for teaching you how to play the game. You never really realize how little skill most players have until you see them without their heroes. Heroes are a crutch that make up for poor gameplay. You do most of your growing as a player when they are upgrading.
    well said!
    to summarize the above long post:

    A max th10 should have 40/40 heroes long time before defenses. If your defenses are max and you still dont have 40/40 heroes it is your fault neglecting heroes and as a compensation you either should go for a) 2* b)opt out c)gem hero.

    I always attack in war with one hero down and usually can 2* it (rarely 3*). but im sure a good attacker can 3* my target even without both heroes.
    Last edited by irmtfan; August 19th, 2015 at 05:49 AM.

  8. #38
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    Quote Originally Posted by wizardsfury View Post
    We all are frustrated about war without hero's in it. I'm currently a maxed th player except hero's and walls. My opponent on war has max heros with lvl 9-11 walls.

    My question is

    Is t possible to attack a maxed th 10 for 3 stars without heros in it? I either need to opt out of war or wait for the heros to upgrade to perform well.
    No, we are not forced to gem.

    As some others said, you should balance your hero upgrades with base & walls at TH9. It takes time, been there done it.
    I started getting serious on my BK & AQ simultaneously about a year ago around Sep 2014. Heroes level 15/15 at TH9.
    end Dec, I was around AQ20/BK22 going 25 (+5 method). Then I decide what the heck, let's down the AQ.
    end June 2015, yes that's 6 full months without AQ, I reach AQ40. Actually AQ was down since Sep-2014 with 1-2 weeks uptime in Dec.
    My BK22 was down since mid-June 2015. It's mid-Aug now and BK is going 32. Target end-Oct 2015 BK40, that's another 2 months. Total BK downtime will be 4 months.

    War ? I was maxed TH9 doing Lavalonion and Golavaloon and can get consistent 2-3 stars without heroes.
    TH10 all the way, I was getting quite consistent 2 stars with one hero. You need to spend on DE for 4-6x golems or 4-6x witches. You don't aim for 3 stars in TH10, until you maxed everything (except walls), including heroes at 40/40. I'm talking about facing enemy max TH10, not halfway/premmie/rushed.

    TL;DR I don't gem resources or completion time. I only gem barracks/spells/heroes for farming. Those gems are from trees/rocks/gem boxes/achievements.
    15-Jul-2014 : TH9 [112 Skull, 113 purple crystal] [26-Dec-2013 : Start CoC]
    19-Oct-2014 : TH9 [80 Lego, 170 Skull]
    28-Dec-2014 : TH9 (49 Lava, 192 Lego, 9 Skull) 7 days till TH10 complete.
    04-Apr-2015 : TH10 (10 Zap, 106 Lava, 134 Lego) GG868M EE741M HH2479k AQ29/BK22
    19-Oct-2015 : TH10 (68 Magma, 200 Lava, 7 Lego) GG1033M EE910M HH4087k AQ40/BK39.5

  9. #39
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    Quote Originally Posted by advanced1 View Post
    Have you acknowledged yet that all of SC money doesn't come from rushing your heroes? Let me know when you do.

    Pop quiz: What is more likely? That 1 million people will spend $5 to get a 4th or 5th builder or they'll spend $1000 to rush their heroes over and over and over again?

    Only desperate people link to wikipedia.
    So you are trying to compare revenue streams from other mechanisms SC has in place to tempt people to buy gems?

    Only desperate people divert topics and present no plausible arguments.

  10. #40
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    Quote Originally Posted by advanced1 View Post
    We're talking about wars.
    Yes we are. Note how I mention the weight of your base in war in paragraphs 1 and 3. If you want to be prepared for war it is best to get your hero upgrades done early. No one expects much from a new TH9 or a new TH10, because their troops are weak (and that includes heroes). By the time you max your defenses at those town hall levels you are expected to be able to pull your weight because your important lab work should be done AND your heroes should be maxed by then as well. Far too many people seem to gloss over the hero work and then complain that they can't war. If they hadn't spent their time farming their defenses in gold league and below they would have earned plenty of dark elixir to keep their heroes asleep.

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