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Thread: Suggestions to improve the game!!!!

  1. #1
    Millennial Club Const's Avatar
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    Lightbulb Suggestions to improve the game!!!!

    Hello fellow clashers. In this thread i am going to share fix for everything(obviously42). Ofc these are my ideas and not all of them are perfect so dont hesitate to contribute.

    Keep Reading :P

    Fixing Wars , End to .5 ths!
    Offense should effect war weight. Both defense and offense counts towards
    stars and victory why not make defence and offense weight balance 50/50


    Fixing High Throphy Pushing!
    Supercell actually got this half right by setting a limit to throphies at around 5000 throphies. But i think limit should be around 4200 throphies. IF we squeeze all those players in a tighter cup range we will have more people to attack.
    Benefits:
    +More chance to appear on leaderboards
    +Less clouds ,more attacks!

    Fixing Revenge System /Button !
    Add a queue to revenge system. When a player requests to revenge another player server will add him to a queue. When other player logsoff server will ask if u want to attack before other player appears on multiplayer matchmaking.

    Making EQ SPELL worth upgrading!
    Currently level 1 eq is as effective as maxxed out eq against any level wall(level 1to 11). Currently with an eq spell you can break through walls that are 5 tiles apart(4 tiles with jump spell). Eq spells radius should increase every level. 5 at max and 2.5 at first level maybe?

    Moar Achievements !!
    GoldGrab and ElixirEscapede : Steal 1 Billion Gold and elixier.
    -We all know 100 million isnt prestidgeous anymore. I got that achievement
    at like th7. Damn!
    Reach Titans Leauge : 3000 gems
    Reach Legends Leauge : 4000 gems


    Dragon Hero!
    A dragon hero! Unlocked at th10. Fits to th10 fiery theme.
    I am not sure if we should have 40 levels to this but it should be as strong as a level 1 dragon at level 1 and as strong as a level 5 drag ar max level (perhaps level 40).

    Also to balance we might have to choose between heroes and possibly between queen and dragon hero since they are both ranged.
    For special ability i have 2 ideas:

    Dive:
    Dragon Hero will dive into a desired direction and deal damage to all of the buildings in its way. To balance this i have 2 ideas. It will either can be used when your dragon is low on health or when you use it your dragon will be finitto. It will be gone for the rest of the raid.

    Shield:
    It will create a short lasting shield that will protect nearby air units from ad bullets and (but nothing else,also maybe airbombs).

    Single Player Maps:

    I have couple of ideas for this. We can either have a reloading singleplayer map that you can replay after a certain amount of time(a month perhaps)!
    Or we can have a competition where players try to create bases with a given amount of defences and buildings and get to vote bases after or maybe avarage stars taken can be used then we will have a monthly leaderboard/new singleplayer campaigns.

    Waterfall!

    Bring back the waterfall i am willing to sacrifice any amount of decorations to get the waterfall back

    Supercell Support:
    First respond sometimes take upto 3 weeks... I mean you guys can at least send a ticket back. Most of your replies are copy paste anyways :/

    Army Presets:
    Its exhausting to set exact number of troops for most farming armies. So just make presets and instantly start cooking your troops.


    Dont hesitate to contribute <3 cheers
    Last edited by Const; August 29th, 2015 at 05:17 PM.
    Th6 --> 2004 Cups
    Th7 --> 2020 Cups
    Th8 --> 2480 Cups
    Th9 --> 3208 Cups
    Th10-->4918 Cups

  2. #2
    Millennial Club Const's Avatar
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    Reserved for future use!
    Th6 --> 2004 Cups
    Th7 --> 2020 Cups
    Th8 --> 2480 Cups
    Th9 --> 3208 Cups
    Th10-->4918 Cups

  3. #3
    Millennial Club
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    These are great ideas, but 4200 cups might make people there mad... Making it only work for the special legend league seems nicer. Unfortunately, that means months of clouds!
    Clash Retired TH7, Level 62, 1300+ Trophies Royale Level 8, ??? Wins, 2000+ Trophies
    For my next invention, a hidden defense that pops out of the ground and starts shooting heavy iron balls at people. Do NOT call it a cannon! It's an iron ball launcher!
    Then can I retrain them into Archer towers.....? They just snooze all damn day....
    Not sure about all wallbreakers, they might die too quickly... I would add a few healers.

  4. #4
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    Fixing War - Offense is counted it just isn't weighted as heavily as defense, I'm sure they are constantly tweaking this a bit.

    Fixing High Trophy Range - They probably wanted to set the limit above where the current max trophy level was. In their introduction post they touched on trophy inflation (more trophies always being introduced into the game). This means that soon enough 5000 won't be that uncommon. Right now it is quite prestigious which is what they were going for.

    Fix revenge system - This would make high trophy level pushing even more difficult since all those people you attacked for 1 trophy would hit you as a very high offer. There would be a line up of people waiting to hit you for huge amounts of trophies.

    EQ idea - I like the expanding radius

    More achievements - Sure why not

    Dragon Hero - Don't think we really need another hero, and it doesn't seem like much of a hero if its only as strong as a lvl 1-5 dragon

    Waterfall,support - Sure.



  5. #5
    Millennial Club Const's Avatar
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    Quote Originally Posted by webbie View Post
    Fixing War - Offense is counted it just isn't weighted as heavily as defense, I'm sure they are constantly tweaking this a bit.

    Fixing High Trophy Range - They probably wanted to set the limit above where the current max trophy level was. In their introduction post they touched on trophy inflation (more trophies always being introduced into the game). This means that soon enough 5000 won't be that uncommon. Right now it is quite prestigious which is what they were going for.

    Fix revenge system - This would make high trophy level pushing even more difficult since all those people you attacked for 1 trophy would hit you as a very high offer. There would be a line up of people waiting to hit you for huge amounts of trophies.

    EQ idea - I like the expanding radius

    More achievements - Sure why not

    Dragon Hero - Don't think we really need another hero, and it doesn't seem like much of a hero if its only as strong as a lvl 1-5 dragon

    Waterfall,support - Sure.
    Its ability makes it a hero. Imagine a level 40 queen or king without its ability.

    Problem isnt that throphies are uncommon. Problem is that there is a big chunk of players below 3800 and we are not utilizing them. My conclusion is that there is not enough players to support 5000 cups range so simply by decreasing the range we can have more villages to attack.
    Last edited by Const; August 17th, 2015 at 07:59 PM.
    Th6 --> 2004 Cups
    Th7 --> 2020 Cups
    Th8 --> 2480 Cups
    Th9 --> 3208 Cups
    Th10-->4918 Cups

  6. #6
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    Clan donation animation

    I think it would be cool if when u donated a troop there was an animation like a boat came and picked up the troop instead of them just disappearing.

  7. #7
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    More Ideas

    Each upgrade or building process requires one builder but what If we had the option to put more than one builder on one upgrade or building process for half the time?

  8. #8
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    Quote Originally Posted by Thelegend253 View Post
    Each upgrade or building process requires one builder but what If we had the option to put more than one builder on one upgrade or building process for half the time?
    Ruled out.
    Clash Retired TH7, Level 62, 1300+ Trophies Royale Level 8, ??? Wins, 2000+ Trophies
    For my next invention, a hidden defense that pops out of the ground and starts shooting heavy iron balls at people. Do NOT call it a cannon! It's an iron ball launcher!
    Then can I retrain them into Archer towers.....? They just snooze all damn day....
    Not sure about all wallbreakers, they might die too quickly... I would add a few healers.

  9. #9
    Fresh Spawn
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    More Ideas

    We have pekkas that almost instantly destroy a target close range but what If we have a similar troop to pekka that shoots from a distance ?

  10. #10
    Fresh Spawn
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    Heroes

    I think that if you could only have 2 heroes at a time, but you had to choose your active heroes, it might actually make new heroes a possibility. For instance, instead of a build cost, they would have a buy cost. It would add quite a bit of diversity. Personally, I'd use a Wizard and Witch based hero more than anything else.

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