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Thread: Rushed bases? And rushed war bases...:fair or not?

  1. #1
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    Rushed bases? And rushed war bases...:fair or not?

    what are your opinions on rushed bases? And also what do you think about clans who rush their bases to th 10 but have a th 9.5 to get easier match ups? Think it's a easy and cheap way or fair play?

  2. #2
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    Rushing and TH .5 are pretty different things

    Rushers with (example) TH9 and xbows and all defences TH7 level are useless in war and should be kept off
    TH x.5 also work so as you don't really need to focus on 3 resources cause u can ignore gold. If somebody goes TH .5 correctly it will make wars easier possibly but doesn't really imply it will happen. I see no point in keeping a TH .5 forever, I mean once you got good troops you should start building new defences and walls

  3. #3
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    Yes very true

  4. #4
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    As if it fair or not, it's just another exploit to manipulate was matching algorithm, as are "defenseless" accounts.
    It's not illegal as of SC's ToS so well why not use it

  5. #5
    Forum Master Saleh47's Avatar
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    The more the clans use it the less it will have effect as everyone will end up having .5 bases. So no one will have advantage in war. I encourage it in my clan so members take time to practice on 3 stars strategies

    On the other hand, rushing gives no advantage unless it was well planned. Maost rushers go for more "fun" to end up quitting the game after few month. I don't allow rushing in my clan & rushers get kicked
    Last edited by Saleh47; August 16th, 2015 at 04:30 PM.
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  6. #6
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    8.5 and 9.5 are good ideas that, when implemented well, work.

    .5 and rushed are two different things...although a base can be both. But then "rushed" doesn't have a definitive definition where the 0.5 kind of does.

  7. #7
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    Quote Originally Posted by Saleh47 View Post
    The more the clans use it the less it will have effect as everyone will end up having .5 bases. So no one will have advantage in war. I encourage it in my clan so members take time to practice on 3 stars strategies

    On the other hand, rushing gives no advantage unless it was well planned. Maost rushers go for more "fun" to end up quitting the game after few month. I don't allow rushing in my clan & rushers get kicked
    The people who go for more "fun" aren't rushers, they're premmies.

  8. #8
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    Quote Originally Posted by Saleh47 View Post
    The more the clans use it the less it will have effect as everyone will end up having .5 bases. So no one will have advantage in war. I encourage it in my clan so members take time to practice on 3 stars strategies

    On the other hand, rushing gives no advantage unless it was well planned. Maost rushers go for more "fun" to end up quitting the game after few month. I don't allow rushing in my clan & rushers get kicked
    If rushed right a player can have huge advantage. We lost a war by 2 stars and the #42 player who was right in the range of th4-5 town halls. He had lvl 4 light, lvl 4 rage, bk 4, aq 9.no walls, 1 lvl cannon next to heroes. Lvl 4 dragons. So higher level townhall had to 3 star his base while he was able to drag attack 3 star any townhall 8 on our side. Used 11 drags 3 light, 1 rage, heroes

  9. #9
    Forum All-Star Daviid's Avatar
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    I think that who rushed his base not gonna keep playing.
    cause its pretty damn hard and at the end its not fun and you quit.

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