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Thread: Only happy people need apply here....

  1. #11
    Forum Legend Superfinch30's Avatar
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    Going to disagree. Lv36 queen. Fairly low war hero of 365, but they've all been on big th10s.

    She is far harder to control, but more rewarding.

    It is also very rare that she plain ignores jump spells. The most common are that there are buildings to the side of her that delays her jumping far longer than you'd like.

    That's a regular prelude to the one proper jump AI fail of where your ground troops then destroy all the buildings in the target jump box. She doesn't then jump even though it would still provide plenty of targets in range.

    On compartmented war bases she can be far more efficient when you keep her on track. People seem to forget how much time queen would waste bashing walls around the core under previous AI, when there were loads in reach with just a step.

    This can then be a great advantage against th9 farm bases, where she can move through the core taking the middle ringed storages. This would rarely happen to full effect before, she would want to bash into an empty box on a regular basis.

    Its the secondary funnel that is the make or break. The flanks must continue pushing through at a similar rate to the middle main force, otherwise there's dumb stuff left off to the sides to chase.

    Obviously only my personal preference I can speak for, but I say the building hp buff proves to an extent she is better now.

    I see an awful lot of well directed attacks getting at least as many of not more % than before, which requires a lot more damage done across the base.
    I do also see a lot of poorly constructed, or average standard attacks mixed with a touch of bad luck that do very badly. (I've done all 3, but more of the former after first couple days).

    I'm for extra effort/accuracy bringing better reward.

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  2. #12
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    Quote Originally Posted by Superfinch30 View Post
    Going to disagree. Lv36 queen. Fairly low war hero of 365, but they've all been on big th10s.

    She is far harder to control, but more rewarding.

    It is also very rare that she plain ignores jump spells. The most common are that there are buildings to the side of her that delays her jumping far longer than you'd like.

    That's a regular prelude to the one proper jump AI fail of where your ground troops then destroy all the buildings in the target jump box. She doesn't then jump even though it would still provide plenty of targets in range.

    On compartmented war bases she can be far more efficient when you keep her on track. People seem to forget how much time queen would waste bashing walls around the core under previous AI, when there were loads in reach with just a step.

    This can then be a great advantage against th9 farm bases, where she can move through the core taking the middle ringed storages. This would rarely happen to full effect before, she would want to bash into an empty box on a regular basis.

    Its the secondary funnel that is the make or break. The flanks must continue pushing through at a similar rate to the middle main force, otherwise there's dumb stuff left off to the sides to chase.

    Obviously only my personal preference I can speak for, but I say the building hp buff proves to an extent she is better now.

    I see an awful lot of well directed attacks getting at least as many of not more % than before, which requires a lot more damage done across the base.
    I do also see a lot of poorly constructed, or average standard attacks mixed with a touch of bad luck that do very badly. (I've done all 3, but more of the former after first couple days).

    I'm for extra effort/accuracy bringing better reward.
    Agreed. Hated when she would break a wall with nothing behind it.

  3. #13
    Forum Elder SoldierNumber2178281828's Avatar
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    Quote Originally Posted by Morris10 View Post
    Agreed. Hated when she would break a wall with nothing behind it.
    That's the issue. So we're both arguing which AI is less useless. They are both a problem. Every aspect of this game is great and this is not meant to be criticising it as a bad game. It's a flawed piece, especially the amount of time and/or money people spend to max the queen.

  4. #14
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    I agree 100%
    I have a max queen. She is retarted.

  5. #15
    Forum Elder DrasticMethods's Avatar
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    You just don't even know how to play. Simply as that, adapt or quit.

    40/40/20 | 275 Zaps
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  6. #16
    Millennial Club CuteBoboi's Avatar
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    Funneling is the key. Need to adapt and change slightly to the funnel mechanism, so the troops will go where you want.
    I have no problem 2 star TH10 #1 and #2 in wars. Don't talk 3 star as my BK is upgrading constantly.

    TH10 L130+, AQ40, 200+ war stars, 1.8 years playing.
    15-Jul-2014 : TH9 [112 Skull, 113 purple crystal] [26-Dec-2013 : Start CoC]
    19-Oct-2014 : TH9 [80 Lego, 170 Skull]
    28-Dec-2014 : TH9 (49 Lava, 192 Lego, 9 Skull) 7 days till TH10 complete.
    04-Apr-2015 : TH10 (10 Zap, 106 Lava, 134 Lego) GG868M EE741M HH2479k AQ29/BK22
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  7. #17
    Centennial Club Jacobfromsb's Avatar
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    from the perspective of a th9, she is fine, that being said all I use her for is th snipes and gohos. She can take out a cc drag just fine, and hogs will finish the rest. Because of the queen though, I am scared to do any golem based attacks (gowiwi three starred most mid th9s pre update for me, now I'm stuck with one attack strategy). If she was fixed, I would be able to broaden my range of attack strategies, and at th10 when hogs stop working, I can only imagine the pain
    clash: Th9, lvl 125, Leader of smaLL baLL, 135 wars won, lvl 8
    |Heroes: 15/27| |Walls: 125 Lego/125 lava| |War hero: 612|
    Boom: HQ 22, level 61, tmeds, leader of smaLL baLL, small lazy ops

  8. #18
    Forum Elder SoldierNumber2178281828's Avatar
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    Quote Originally Posted by DrasticMethods View Post
    You just don't even know how to play. Simply as that, adapt or quit.
    This is what you guys said about lightning and guess what? That was a problem too. It is now fixed. If there's a problem supercell needs to know. They can't read minds.

  9. #19
    Pro Member Kaniva13's Avatar
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    I'm at th9

    Been playing since Christmas with around 500 war stars. You must not war much...

  10. #20
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    Intresting guys, thx for the input. Aside from 2 or 3 moronic posts in here this is a civilized discussion. I hope SC takes note to this and the other queen ai threads that seem to vanish with all the nonsense in the general section these days. Im not gonna let this one go, its taken too much fun out of attacking for me personally its become a chore when my queen isnt upgrading to plan attacks using her.

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