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Thread: Titan league ridiculous cup system.

  1. #31
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    Quote Originally Posted by Redcap View Post
    Why not implement a completely separate system for trophies in the Titan league? Instead of 1 cup for a win, offer more based on how well you attack. Make all bases 30 cups (or whatever appropriate number) and award cups based on the following:

    1 Star - 5 cups
    2 Star - 10 cups (15 total as the cup count is cumulative)
    3 Star - 15 cups (30 total)

    You can argue about the how many total cups and cups per star, but I think this would alleviate some of the pain that exists now in Titan League.
    if it worked like that everyone could hit 5000 trophies, supercell has titans league just the way they want it.

  2. #32
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    The game is broken at high trophy levels. They introduced new leagues etc but the same problems exist, nothing changed. It's a waste of time playing at very high cup levels as it's so sided for you to lose more trophies in 3 minutes than you can gain in 6hrs. It's a shame because that's what the game is supposed to be about, but the end game is a broken dead end...

  3. #33
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    Quote Originally Posted by facescraper View Post
    The game is broken at high trophy levels. They introduced new leagues etc but the same problems exist, nothing changed. It's a waste of time playing at very high cup levels as it's so sided for you to lose more trophies in 3 minutes than you can gain in 6hrs. It's a shame because that's what the game is supposed to be about, but the end game is a broken dead end...
    I hit around only 3,500 cups and was already experiencing signs of it. Cup offers kept getting lower and lower, potential losses on defense unchanged. I knew what I read about higher leagues and was already starting to feel the affects...so I just got the hell out of there. Back to Silver.

    There is little to no motivation to go any higher than 3,200 cups, there are many players capable of been there but choose not to. That is what SuperCell need to address. Another gem reward after 3,200? Perhaps league perks? Whatever it is SuperCell need to make want players to climb higher and want to stay there.
    Last edited by daz258; August 17th, 2015 at 01:14 AM.
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  4. #34
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    Quote Originally Posted by willis42 View Post
    if it worked like that everyone could hit 5000 trophies, supercell has titans league just the way they want it.
    I don't agree that "everyone" could reach 5000 trophies this way. There are some really bad raiders out there (myself included) that gain more on defensive cups than offense. Is that how someone should reach Champion or higher leagues? There should be more opportunity to climb with less risk to fall. I think most agree the +1 offensive win versus the -30 loss is disproportionate. Shouldn't we have the chance at gaining 30 if we have the risk of losing that much?
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  5. #35
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    Quote Originally Posted by Phyxios View Post
    with the new system, setting everyone back to 5k or below cups every month, we should soon begin to see the amount of players within 4-5k double or even triple, as the top players are not so easily pushin away from those below them.

    it will all even out eventually
    Huh? As of right now, there is NO ONE ABOVE 5k. If the season ended today, no one would get reset, as no one is "pushing away" from 5k. I recall at most, people got to 5050 or so? That is a reset of 50 cups for 3-4 players at the most. How would that magically "double or even triple" players within 4-5k as you suggested? Sorry, but your math makes no sense.

    Quote Originally Posted by kmb08753 View Post
    +1


    High cup gameplay is near unplayable. I can make the time to play 6 hours sessions each day and only be up 9-20 trophies. Then you are an abnormally, punatively high cup offer, 40-55 cups easy for 3min to lose it all one def.

    imo, the problem comes from increasing the available player pool size without adjusting the trophy offer system. There needs to be caps on max and min offers. A 10-30 range maybe. This way lower level players gain a max of 30 trophies, but also, higher cup players receive a min of 10 cups. This would help balance the +/- swing and reward good gameplay, ie never losing on attacks.
    I concur. I'm currently at 4700, so unlike most nay sayers inhere, I actually know what I am talking about as this is what I see every 6 hour session.

    Quote Originally Posted by Redcap View Post
    Why not implement a completely separate system for trophies in the Titan league? Instead of 1 cup for a win, offer more based on how well you attack. Make all bases 30 cups (or whatever appropriate number) and award cups based on the following:

    1 Star - 5 cups
    2 Star - 10 cups (15 total as the cup count is cumulative)
    3 Star - 15 cups (30 total)

    You can argue about the how many total cups and cups per star, but I think this would alleviate some of the pain that exists now in Titan League.
    I concur. Something like this would work, and would let playing skills dictate your ranking, and not gems. Currently, at high level, the only way to make a net gain with +1/-39 offerings in a 6 hour window is to gem your army and hit enough +1 bases to offset the -15 one star loss on defence (in other words, buying lots of gems). This only demonstrate your ability to buy gems, not raiding or defensive skills.
    Last edited by Johnnysks; August 17th, 2015 at 03:16 AM.
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    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  6. #36
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    Quote Originally Posted by Redcap View Post
    I don't agree that "everyone" could reach 5000 trophies this way. There are some really bad raiders out there (myself included) that gain more on defensive cups than offense. Is that how someone should reach Champion or higher leagues? There should be more opportunity to climb with less risk to fall. I think most agree the +1 offensive win versus the -30 loss is disproportionate. Shouldn't we have the chance at gaining 30 if we have the risk of losing that much?
    im ok with the +1 -39 I would rather see those than the retry button, I think the real problem is with people being worth 50+ on defense. It happens way to often when it shouldn't happen at all.

  7. #37
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    The extremes of the cup offering REALLY needs to be moderated. I have posted about this here:

    http://forum.supercell.net/showthrea...ing-algorithmn
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
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    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  8. #38
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    Quote Originally Posted by Failroko View Post
    As I said above what other games is there that you can just get to top 100-200 or 500 that has millions and millions of accounts easily. You make it seem like Titans league is a sure thing and not the top tier trophy pushers in the game... They all play for 6 hours at a time also quit ♥♥♥♥♥ing and either drop trophies or keep going like everyone else in your trophy range
    What is the hard part? The raids are not hard. Waiting 30 minutes to 1 hour to be offer a +1 base is ♥♥♥♥. Nothing about high level pushing is hard. It is UNPLAYABLE. You are confusing the two things.
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
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    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  9. #39
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    I recently finished maxxing my base and decided to try and climb again....lasted all of a week.....got to 4,510 and started going 35 mins plus between bases and getting offered up as 45+ cup offers on defense. No thanks....Ive deleted the game from my Ipad and phone and am walking away for a few months till this ♥♥♥♥ clears up. So if ya run across an abandoned bases at 4,400....youre welcome lol.

    Ill still check forums once in awhile to see if a worthy update is released, but past that....time to find a new game....
    Proud member of the clan War Conquest: Level 162 Maxed TH 10 PB: 4,862 trophies Highest US Rank: 21st!!!! Highest world rank: 310th!!

  10. #40
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    Quote Originally Posted by BlackhawkBill View Post
    I recently finished maxxing my base and decided to try and climb again....lasted all of a week.....got to 4,510 and started going 35 mins plus between bases and getting offered up as 45+ cup offers on defense. No thanks....Ive deleted the game from my Ipad and phone and am walking away for a few months till this ♥♥♥♥ clears up. So if ya run across an abandoned bases at 4,400....youre welcome lol.

    Ill still check forums once in awhile to see if a worthy update is released, but past that....time to find a new game....
    ^Exactly. Out of 100 new players, how many do you think will actually max th10 and push to titan? 5 out of 100? Just lost one right there. I'm at 4700. I'm not even going to try anymore. Whatever happens happens.
    Last edited by Johnnysks; August 17th, 2015 at 03:32 AM.
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
    Our recruitment thread
    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

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