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Thread: If YOU could bring back one thing what would it be?

  1. #41
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    Possibility to zap

  2. #42
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    Quote Originally Posted by daz258 View Post
    If you look at it that way your probably right, it's just the fact it was rolled out in stages made it overpowered, then frustrating.

    Comparing 1 & 4 it's probably fair, but the fact stage 2 and 3 were rolled out separately is what makes us think of the good old days with heroes at stage 2.

    1) Old powerful max heroes. They were strong but not overpowered.
    2) Ability added. Power was insane, players with max heroes were 2 starring bases without trying. Overpowered. Long regen made it worth it.
    3) Stats nerfed. Suddenly much weaker, required skill and still took long regen time.
    4) Regen time dropped to match stat drop, finally felt balanced. As while heroes are weaker than stage 2, they can be used more regularly.
    I think you got 2 & 3 mixed up a little. To my knowledge either 3 happened before 2 or they both happened in the same update.

  3. #43
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    I'm confused, Barach is still extremely effective. And I like what the one guy said, old heroes basically gave you 1 star if you didn't funnel them properly. Old queen Was a lot easier to funnel making 3 stars easier. Now you have to clear half a base to get her to go where you want. I like all the changes as a whole.

  4. #44
    Forum Elder Awness's Avatar
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    Michael Jackson man... dude got some moves I can't duplicate except grab my crotch man...

  5. #45
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    The only bad thing so far was elixir for walls at th8 and this got removed, so no I have nothing I want removed or want back.
    Of course there are also things that are a disadvantage for you like the dragon nerf last war for the th8s that cant hit a decent base with ads lvl6 any more, but overall it was a good thing.

    If I had to choose one thing I would say remove the barch cost increase from last update. Yes barching needed a nerf on the cost side because getting 50% was exploited for easy loot in master, but it also decreased loot in the economy like the elixir for walls did. Faster spells to crush high th9s or th10s with a jump/rage combo compensates a bit, but I still think a build time increase would have been better. Especially archers are expensive enough and they are needed in every farming army because wizards take too long to build and minions get shot down by ads.

    The problem i not the updates Supercell does, but the things they do not like having heroes available during upgrade or fixing the clouds in titan. Also I am missing some endgame content because maxing walls that get never used is not fun and maxing heroes that you will not be able to use most of the time is also boring. Also Supercell takes quite some times to fix bugs like the sticky finger problem or the xbow bug that was there for several months.

  6. #46
    Forum Elder mido2malik's Avatar
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    Quote Originally Posted by Rocket32 View Post
    I would want to bring back zapping.
    You know. I have never cared about this

    But now, I feel that I want the zapping back, but now very much
    .
    What i really want is removing the barch cost increase
    and the buildings hp increase
    Last edited by mido2malik; August 16th, 2015 at 10:50 AM.

    MAGIC!

  7. #47
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    Waterfall....

  8. #48
    Pro Member vinsnd's Avatar
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    nothing.just wiping babaji spam
    Clan:ZEDGCO || IGN:VINAY
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    BE HAPPY,IT DRIVE PEOPLE CRAZY

  9. #49
    Pro Member Calin2015's Avatar
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    Poison spell. They always OP my cc arch
    Quote Originally Posted by Biotec View Post
    Strongly recommend TH 1.5. Don't build your cannon.
    Quote Originally Posted by Flunkos View Post
    We told one of our newer members to lightning the cc....He dropped a lightning spell on the actual cc - no luring the troops or anything. Guess we should have been more specific...
    Clan: Romania Knights (#LGYGGVJQ) IGN: Calin2015

  10. #50
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    Quote Originally Posted by lnception View Post
    I think you got 2 & 3 mixed up a little. To my knowledge either 3 happened before 2 or they both happened in the same update.
    No, it's exactly how daz258 described, there were a few months between 2 & 3.

    Only little thing he forgot, prior to the abbilities, heroes were given 10 additional levels for TH10.

    This way one can understand the outrage caused by the hero nerf.

    ->Original heroes ->10 additional levels -> introduction of abbilities-> "Suddenly", Supercell realizes they are OP?

    LOL.

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