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Thread: NEW TROOP!!!!the catapult

  1. #1
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    NEW TROOP!!!!the catapult

    Hello im Alan new on the forum and open for sugestions.Before of all sorry for my "english" im braziliam.

    TABLE OF CONTENTS:
    1-The main idea
    2-Attacking strategies
    3-Defensive strategies
    4-Damage and hitpoints
    5-Extra information
    6-Conclusion

    1*THE MAIN IDEA
    The catapult no need get close of the constructions to attack, a very powerful troop but extremely slow. This troop have a very large area.

    2*ATTACKING STRATEGIES
    This troop can be used to defend your troops and to make a destruction in enemy village too.You can attacking with a "WiCa" ( wizards and catapults ) to make a giant destruction in your attack or use a "ValWiCa" ( valkyries wizards and catapults ) its your choice.

    3*DEFENSIVE STRATEGIES
    To defend of this troop put x-bows a bit close to the walls. In the clan castle is a good idea but when it comes out of the walls its very easy to destroy then.

    4*DAMAGE AND HITPOINTS
    Here Is the status of the catapult
    ¤number of upgrades:3
    ¤barrack level required:11
    ¤barrack level 11 cost:3.500.000 elixir
    ¤barrack level 11 upgrade time:8 days
    ¤barrack level 11 hitpoints:650
    ¤maximum capacity in the training queue:90
    ¤town hall level required: 9
    ¤training time:55 minutes
    ¤catapult speed:10
    ¤attack speed:3 seconds
    ¤favorite target:any
    ¤damage type:area splash
    ¤attack radius:2-6 tiles
    ¤damage radius:3,5 tiles
    ¤housing space:35

    CATAPULT
    Level 1
    .upgrade cost= don't have
    .upgrade time= don't have
    .laboratory level required=don't have
    .training cost=35.000
    .hitpoints= 2.000
    .damage per second=225
    .damage per attack=675

    Level 2
    .upgrade cost=5.000.000
    .upgrade time= 10 days
    .laboratory required level=8
    .training cost= 41.000
    .hitpoints= 2.300
    .damage per second= 275
    .damage per attack= 825

    Level 3
    .upgrade cost= 8.000.000
    .upgrade time= 15 days
    .laboratory required level= 8
    .training cost= 47.000
    .hitpoints= 2800
    .damage per second= 350
    .damage per attack=1.050

    5*EXTRA INFORMATION
    The barrack level 11 have three stones stacked next to and behind is the launch pa catapult.In level 1 the catapult is completely made of wood under the wheel and the stone.In level 2 the catapult base is made of steel and wood release paddle, the attack of stone catapult gets bigger.In level 3 the catapult base is made of gold and steel release paddle,the attack of stone turns into a ball of thorns.

    6*CONCLUSION
    Here is my idea hope you enjoy it and if you have question do.Again sorry for my english.
    Last edited by FLICKERunversedALAN; August 15th, 2015 at 12:47 AM.

  2. #2
    Forum Veteran jaronhudson15's Avatar
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    I understand you're new to the forums, but please become familiar with everyone else's ideas.
    This troop idea is obviously more mechanical, and has a very long range. It also has a weak spot, with a limited range of 2-6 tiles, and an attack speed of 3s. These two statistics are quite similar to mine and Antdroid's Cannoneer troop idea... I suggest changing them, copying other people's ideas is very disrespectful.

    The troop itself is very very slow, with a speed of 8. I suggest increasing it to a speed over 10.

    This troop is too big. 35 Housing Space. No one would bring more than 1 or 2 into a raid.

    -No prefered target
    -No unique ability
    -No possible benefit

  3. #3
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    Quote Originally Posted by jaronhudson15 View Post
    I understand you're new to the forums, but please become familiar with everyone else's ideas.
    This troop idea is obviously more mechanical, and has a very long range. It also has a weak spot, with a limited range of 2-6 tiles, and an attack speed of 3s. These two statistics are quite similar to mine and Antdroid's Cannoneer troop idea... I suggest changing them, copying other people's ideas is very disrespectful.

    The troop itself is very very slow, with a speed of 8. I suggest increasing it to a speed over 10.

    This troop is too big. 35 Housing Space. No one would bring more than 1 or 2 into a raid.

    -No prefered target
    -No unique ability
    -No possible benefit
    Yes but the rules of supercell includes anyone already posted your idea but have differents things so you can post your idea and i see the cannoneer idea I too see the large area attack but is a different troop and the catapult have 35 housing space because of your damage and is a splash damage troop very powerful.I will edit the speed but I never will copy a idea of anyone.And new troops has new status is not a same thing would always clash.So what do you suggest? 30 of housing space but this troop is very powerful so that if you think it talk to me I change ok :-)
    Last edited by FLICKERunversedALAN; August 15th, 2015 at 12:59 AM.

  4. #4
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    Thats my old post that i like so much

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