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Thread: Attacking: Skill vs Luck? 🎲

  1. #41
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    Quote Originally Posted by Echo006 View Post
    It's all down to luck. You can't determine what's in the CC. You know roughly where your troops will go, but you don't know if the PEKKAS will wonder off, or if the Queen moves to the side. No skill involved, apart from spamming a load of troops down.

    The one thing that is down to skill is spell placement, as these can be placed anywhere at anytime and the outcome of the spell is determined by the player, not the AI.
    Funneling, troop placement, etc. are all luck? Placement of loons so they do not clump up on a single defense? Funneling the pekkas into the base and not go around base?

  2. #42
    Millennial Club TheClanimals's Avatar
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    Quote Originally Posted by biggolf View Post
    Fortune favors the prepared mind.

    Troop's AI is something that can be studied. We do not understand all of it but 99% of them time, good attackers can predict their troop's behavior because they've been observing them over and over and over. Also, good attackers have plan B, so when things are not going as expect, they switch plans on the fly and could still succeed. Do skilled players need luck? Of course they do. Hell, everybody does. Skilled players, however, don't rely on it as much to succeed YET a bit of luck could take them a long way. A ton of luck, on the other hand, might not be enough for someone who is completely clueless. Luck favors you more when you have a good plan and execute them well. All you need is to not screwed over by bad luck. When you have no plan...well then luck plays a big part because that's all you have to rely on.
    High five dude! Well said, that's some Jedi ♥♥♥♥ right there!


  3. #43

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    Quote Originally Posted by Echo006 View Post
    It's all down to luck. You can't determine what's in the CC. You know roughly where your troops will go, but you don't know if the PEKKAS will wonder off, or if the Queen moves to the side. No skill involved, apart from spamming a load of troops down.
    If you genuinely believe that, you will never become a good player until your understanding changes.

    Yes, luck does play a part, but the better the player, the less effect luck has on the outcome. There is no doubt about that.

    I'm not that good a player yert - luck does still play too big a part in my attacks

  4. #44
    Millennial Club F34R991's Avatar
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    Both are factors in my mind. Although I believe skill plays a bigger role.

    Planning your attack is the most vital, yet most neglected part of attacking. (Skill required)
    Even the best planned attack can be ruined by bad luck, like misjudging the position of traps. (Luck Required)
    Level:152 TH:10
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  5. #45
    Forum Legend Superfinch30's Avatar
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    Quote Originally Posted by Echo006 View Post
    It's all down to luck. You can't determine what's in the CC. You know roughly where your troops will go, but you don't know if the PEKKAS will wonder off, or if the Queen moves to the side. No skill involved, apart from spamming a load of troops down.

    The one thing that is down to skill is spell placement, as these can be placed anywhere at anytime and the outcome of the spell is determined by the player, not the AI.
    Quote Originally Posted by Kaagelus View Post
    Echo006 is soooo wrong. There is luck factor in game, but its more about skill. I've seen countless times other do well with same army comp and another fails. Its not luck, because same ppl always success. It has lot to do how you deploy troops, timing and also what army comp you use. Have to check what type base enemy has.
    Yes quite. These are 2 great posts to have together.

    There is an element of luck but it is very very small.

    Most luck good or bad is made yourself, mostly in initial deployments.
    Watch the raid back a couple of times right from the start. You'll see what went wrong fairly easily, but it's tracing back the why that's not so easy.

    Perfect case in point, one of our mid th10s takes on a 10 with strong defs and heroes, but terrible walls.
    Most of the attack seems very well put together, decent funnel decent spell use.
    Somehow it quite quickly falls apart, queen goes wandering, ground troops get isolated under a drag-loon CC, and it's a low % 1*.

    After closer examination, it was all because of defending queen killing a flank golem far too early. He only had 1 there where it needed to be two. Golem splits, wiz die exposed, don't clear that section.

    That leaves defending queen alive, gives attacking queen a dumb place to go, and of course leaves the dangerous CC destroying ground troops.

    If not for that kind of scrutiny you might blame luck, and never learn.

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  6. #46
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    After a troop finished attacking a building, they will move to the next building and flirt with the defenses when they can just side-step lol
    I say it's 25% luck, 25% skill and 50% horrible AI

  7. #47
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    Luck is what the unskilled hope for and being unlucky is their excuse for failure.

  8. #48
    Forum Elder Awness's Avatar
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    I once attacked a base and knew I was gonna fail. I use queenlers btw and my queen died hitting the TH. Healers were still there so was my pekka in the CC and had one more rage left. Deployed the CC. Pekka went straight for the TH, raged the lone warrior and the rest is history.

    Luck? Skill? I guess both...

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