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Thread: Every time sc comes out with a new troop.......

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    Every time sc comes out with a new troop.......

    Every time sc comes out with a new troop sc makes it super op then the next update they nerf it...... They did it with the golem, witch, hogs, and hound..... Now they have to do it with new de spells. Can't they learn from there pass mistakes and come out a troop that is so op?

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    Quote Originally Posted by Mikeyjb View Post
    Every time sc comes out with a new troop sc makes it super op then the next update they nerf it...... They did it with the golem, witch, hogs, and hound..... Now they have to do it with new de spells. Can't they learn from there pass mistakes and come out a troop that is so op?
    Every time sc come out with a new troop people write them off before using it and after 1-2 uses, it happened with the hound, eq spell and haste spell, why can't the forumers learn from their past mistakes and stop judging everything until after they have tried out the many different possibilities it can be used
    Last edited by James169; August 6th, 2015 at 11:44 PM.
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    Forum Master zachUVA's Avatar
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    I think they do it intentionally. If a troop/spell is introduced underpowered (or even perfectly balanced), people don't really have much incentive to use (and upgrade) them. A troop/spell that is OP forces players to try them out, start upgrading them, and work on new strategies and layouts to take it into account. Then once everyone is used to it, the appropriate balance changes can be made it. Then what you are left with is a balanced addition that players are accustomed to, even if they don't always use it anymore.

    I think the valk is more of a cautionary tale than hounds personally, for that reason.

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    Quote Originally Posted by zachUVA View Post
    I think they do it intentionally. If a troop/spell is introduced underpowered (or even perfectly balanced), people don't really have much incentive to use (and upgrade) them. A troop/spell that is OP forces players to try them out, start upgrading them, and work on new strategies and layouts to take it into account. Then once everyone is used to it, the appropriate balance changes can be made it. Then what you are left with is a balanced addition that players are accustomed to, even if they don't always use it anymore.

    I think the valk is more of a cautionary tale than hounds personally, for that reason.
    I agree with zach ^^
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    I think everything is good and balanced still

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    Well new troops totally change the games. Before lava hounds came out people at th9/th10 never had to worry about air attacks. Sure people could dragon or balloonion occasionally for 2 stars but it was never a war strategy. After lava hounds came out people had to come up with a way to defend them and many people struggled which made them look like they were OP.
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    Forum Veteran Kingzenith's Avatar
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  9. #9
    Pro Member RustyArmoredPEKKA's Avatar
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    Quote Originally Posted by zachUVA View Post
    I think they do it intentionally. If a troop/spell is introduced underpowered (or even perfectly balanced), people don't really have much incentive to use (and upgrade) them. A troop/spell that is OP forces players to try them out, start upgrading them, and work on new strategies and layouts to take it into account. Then once everyone is used to it, the appropriate balance changes can be made it. Then what you are left with is a balanced addition that players are accustomed to, even if they don't always use it anymore.

    I think the valk is more of a cautionary tale than hounds personally, for that reason.
    You make a very good point.
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    Forum Elder Allybug01's Avatar
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    Quote Originally Posted by Mikeyjb View Post
    Every time sc comes out with a new troop sc makes it super op then the next update they nerf it...... They did it with the golem, witch, hogs, and hound..... Now they have to do it with new de spells. Can't they learn from there pass mistakes and come out a troop that is so op?
    The de spells arent op.........

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