But you still pay taxes...
But you still pay taxes...
Nexting is a lot like pulling the lever in a slot machine. Just another mechanism to get people hooked.
I actually find the effect incredibly narcotic. I'm constantly finding I've dropped off and dropped a barb in my sleep.
That're the words: slot machine
Without no doubts I can say this is the worst part of this game.
It's not narcotic, it's stupid, boring, UNFAIR, a real pain in the a**
That's the part of this game I really dislike.
When you play a game when you can develop yourself using your skills, it's really fine! You own what you get!
Nexting, sometimes, it's about luck, but we all know that SC controls the amount of dead bases are in the queue.
Not to mention how SC can manage the queue to control the available loot in the game.
Nexting during one hour to find a village that worth to be raided is just wrong.
For example, lets suppose that i want to farm 2 lava walls. Right now I just can't plan a game play session to raid them. I can farm for 1 hour, or 4 hours. No rules, no clear paths, no guarantees.
I truly believe that the game dynamics can be way different if a improved loot mechanism get implemented (trophy range with rules (TH level), 4 stars systems, no TH snipping, bonuses, wars, clan leagues, return live troops, remove shields, improve revenge).
Last edited by SuperR0ck; August 3rd, 2015 at 04:18 PM.
Sometimes it can be alright I guess. The most annoying part of netting for me is when you hit next and it goes back into clouds and it takes longer then normal because it says "searching for more bases or something like that. I definitely like nexting better when I'm looking for loot then when I'm trophy pushing.
Sometimes I don't mind spending 100k gold on nexting, but when loot is dry, I get frustrated af because I know I have to upgrade 4 max walls a day. And I only have a few hours to play everyday. In other words, nexting for a long time is... meehh.![]()