View Poll Results: How is my idea?

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  • Yes, I like this idea

    157 65.15%
  • No, I do not like this idea

    45 18.67%
  • I like this idea, but needs fixes(Please specify)

    39 16.18%
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Thread: New Troop: CANNONEER!

  1. #401
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by BbaBaba123 View Post
    I think it's a little underpowered.

    Just the housing space, dropping it to around 15-16 housing space, to allow proper flexibility and becoming a staple troop with other combinations is crucial.

    20 housing space seems a bit much considering the examples given, it's too big of a troop and would be like the bowler, having too little to make a difference in the end.

    The required way to combat it seems fairly reasonable imo, incorporating into say a Hog army or a KS style of attack while also not being a very spammy troop would work in its favor.

    Just my small input.
    I can understand where you can see this troop as underpowered at this point. I haven't tweaked the HP since the release of the new levels for cannons, archer towers, x-bows, or the release of the eagle artillery. HP will get a major increase soon.

    As for housing space, flexibility has been a major concern, and decreasing it has been on the list of possible changes, along with the HP increase. The only thing that was holding me back for a while was the decision of "Do I want this to be a big-hitter like the pekka, or something more viable in numbers?"

    I eventually chose the big-hitter style so players have to be more 'specific', if you would. But as the game changed over the past two years since I released this troop idea, there may be an exception for a smaller housing space now. I never liked the idea of this unit in groups, but it may be necessary and may not particularly be a negative at all. More and more things have been added, and it can be difficult keeping bigger units alive, especially at TH10-11 where things are wildly different.

    I appreciate your concern on this, it was literally right next to the HP change I mentioned above and will be in the works as soon as possible, as well as other tiny fixes for other features.

    Let me know if you have any questions later on, and thank you for your input.

  2. #402
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    It sounds like a Royal Giant to me. Well, it's an interesting idea, but that's pretty much just like a wizard with the defense targeting ability.

  3. #403
    Senior Member Venom1167's Avatar
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    Quote Originally Posted by jaronhudson15 View Post
    Some people will think it's appropriate, others will not. As for ranged attacks, they're supposed to take out structures from a distance. That's the whole point of ranged. And as for the fighting potatoes or taxis and buses, I think you would have to agree those are exceptionally ridiculous and would not compare to something like a skeleton. As for statistics, I'm done arguing with you.

    I don't think you understand how the game works like I do, and I don't believe you have any right to opinionate anything troop-related in this sub-forum due to your severe lack of judgement and understanding of statistical fundamentals or basic troop design. I don't believe you have any TH10-11 experience, let alone TH9 or 8.

    You've come to explaining how my design is potentially not clashy enough for the game, while your ideas consist of what appear to be a stick that's supposed to be a bee. (???) and an elephant with absolutely nothing unique about it. I can see you have very different views of what the term "clashy" means, so I'll just leave it at that. Cheers.
    You have not even posted the picture/ art for the troop, so no idea what it will look like!!As far as my troop suggestions , they are been uploaded with cool art. Getting plenty of likes on Facebook for the art .The features of my troops are unique and distinct.If you are stuck with the word bee, you can remove it. The troop will be called " Mystical" , and she is definitely mystical troop ever , with strong features. Anyways try to load some art for your troop, so we can know what the troop exactly is!!
    Last edited by Venom1167; March 6th, 2017 at 10:57 AM.

  4. #404
    Millennial Club ninjalvl999's Avatar
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    Quote Originally Posted by Venom1167 View Post
    You have not even posted the picture/ art for the troop, so no idea what it will look like!!As far as my troop suggestions , they are been uploaded with cool art. Getting plenty of likes on Facebook for the art .The features of my troops are unique and distinct.If you are stuck with the word bee, you can remove it. The troop will be called " Mystical" , and she is definitely mystical troop ever , with strong features. Anyways try to load some art for your troop, so we can know what the troop exactly is!!

    Last edited by ninjalvl999; March 6th, 2017 at 11:09 AM.

  5. #405
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    Hp are too high, thats like a super wizard that targets defenses first. Maybe like 300 hp, ap seem a little high as well, maybe like 135. Range needs to be a little longer.

    I can see witches and rocketeers kicking but.

    Very cool troop idea, too much housing space as well.

    I would say 4 or 5. With the hp and ap decrease. Its a defensive destroyer, like hogs or giants. Would be too OP with 900+ hp.

  6. #406
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by MorpheusMagnus View Post
    It sounds like a Royal Giant to me. Well, it's an interesting idea, but that's pretty much just like a wizard with the defense targeting ability.
    Well a wizard is 4 housing space, this troop will be 14. There is a little bit more to it than what you've described.

    Let me know if you have any questions later on.
    Last edited by jaronhudson15; March 6th, 2017 at 02:02 PM.

  7. #407
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by Venom1167 View Post
    You have not even posted the picture/ art for the troop, so no idea what it will look like!!As far as my troop suggestions , they are been uploaded with cool art. Getting plenty of likes on Facebook for the art .The features of my troops are unique and distinct.If you are stuck with the word bee, you can remove it. The troop will be called " Mystical" , and she is definitely mystical troop ever , with strong features. Anyways try to load some art for your troop, so we can know what the troop exactly is!!
    My point is yours are ridiculous-looking, and you have been bashing me for an example I haven't even finished yet. I'm not going to post some artwork that looks like- I'm not even sure what they are, especially the stick mystical bee thing, and I for sure won't use facebook as proof that the concept art is genuine, because friends should "like" anything. I definitely don't see anything useful or good-looking about your concepts.

  8. #408
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by Mustworkout View Post
    Hp are too high, thats like a super wizard that targets defenses first. Maybe like 300 hp, ap seem a little high as well, maybe like 135. Range needs to be a little longer.

    I can see witches and rocketeers kicking but.

    Very cool troop idea, too much housing space as well.

    I would say 4 or 5. With the hp and ap decrease. Its a defensive destroyer, like hogs or giants. Would be too OP with 900+ hp.
    The Rocketeer is intended for TH10-11 gameplay, and definitely isn't as strong and resilient as you might think from a HP-standpoint. As for DPS, it's all accounted for. Defense HP can normally be high at TH10-11, and the Rocketeer's damage and attack speed would be a close equivalent to how long the archer queen would take to destroy a structure, or a pekka for that matter.

    I have already decreased the Housing space from 20-14 just recently. I would prefer the Rocketeer to be a larger troop so using this troop in large numbers is not required, while also keeping a nice flexibility for armies. If it were 4-5 housing space, I may need to completely eradicate the troop's ability, and I wouldn't want to take away that kind of feature.

    With the size of the troop and amount of damage from defenses there can be at all times at TH10-11, I believe the HP is appropriate given these circumstances, and will last for a decent amount of time by itself, yet requiring more cover to maximize effectiveness. Most defenses at TH10-11 do well over or close to 100DPS. Technically, the Rocketeer will only really be able to withstand up to 12 hits from a basic defense, like a cannon or archer tower at TH10-11 at max level, and will only die quicker from more than one defense. I don't think there would be too much to worry about here, but I appreciate your concern.

    Let me know if you have any questions later on.
    Last edited by jaronhudson15; March 6th, 2017 at 02:32 PM.

  9. #409
    Senior Member Venom1167's Avatar
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    Quote Originally Posted by jaronhudson15 View Post
    My point is yours are ridiculous-looking, and you have been bashing me for an example I haven't even finished yet. I'm not going to post some artwork that looks like- I'm not even sure what they are, especially the stick mystical bee thing, and I for sure won't use facebook as proof that the concept art is genuine, because friends should "like" anything. I definitely don't see anything useful or good-looking about your concepts.
    Your just trying to defend your troop/thread in forums (no offense that is your right), but without giving any single clue, how the troop looks like ( that is unfair) and having only one ability of High range shooting ( A Giant holding Bows and arrows would look better than rocketeer, a skeleton holding them ). If you can not upload any picture of your troop, and keep on lengthening the thread like an internet troll, it is going to upset the forum !! As I said CoC Team is real Genius, I won't be surprised if they Create All together new Looking troops and introduce in the game, I am just one helping hand trying to help their great team of developers/artists/programmers .

  10. #410
    Forum Veteran jaronhudson15's Avatar
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    Quote Originally Posted by Venom1167 View Post
    Your just trying to defend your troop/thread in forums (no offense that is your right), but without giving any single clue, how the troop looks like ( that is unfair) and having only one ability of High range shooting ( A Giant holding Bows and arrows would look better than rocketeer, a skeleton holding them ). If you can not upload any picture of your troop, and keep on lengthening the thread like an internet troll, it is going to upset the forum !! As I said CoC Team is real Genius, I won't be surprised if they Create All together new Looking troops and introduce in the game, I am just one helping hand trying to help their great team of developers/artists/programmers .
    It isn't unfair, because it isn't required. People like you are just picky. By the looks of it, you've already upset quite a bit of people yourself, and I would think you're being the troll given your weird design issues.

    The idea of this sub-forum is to create a concept. Sure, graphics are cool to look at, but that's not what I look for in here for the following reasons:

    1. Been working a lot with photoshop, and creating your entire clashy prop from scratch can be real difficult. I am working on it, but I don't have time to sit at a computer for a few hours at a time anymore. When I say "Coming Soon", it's coming as soon as I can get it finished. It could take me many months with the schedule I have, so in the mean-time you can be patient like everyone else.

    2. Drawn/penciled artwork doesn't appeal too well.

    3. It doesn't even matter, because you said it yourself. The devs can do as they please with any design.

    Nobody's upset here except for you. You're the only one who cares when I don't think it's necessary for what I'm trying to accomplish, and that's to create a unique concept for other clash of clans fans that want to see a new troop in the future. You don't need concept 'art' to understand the troop. I merely used the word 'skeleton' to better-structure the description for the troop, because it's easier to make people familiar with a unit so they can picture it better rather than create some completely different unit.

    That's the best "clue" I can give until my concept design is finished. That's as fair as I can be, and it's the best I can do for now. I won't take a random picture from online, because that's unoriginal.

    Others like it, some just don't, and there's nothing wrong with that. Would I mind if the troop is not a giant skeleton in the end? No, I won't. It's just an example, and the concept and function is the only important thing to me at this point. People have understood and appreciated the idea without artwork, if you cannot, then look for threads that suit your needs and support what you want to support.
    Last edited by jaronhudson15; March 6th, 2017 at 08:57 PM.

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